Learn how to use Visual Studio to create a new project for a C# .NET or C++ app that has a WinUI 3 user interface (UI).
In this topic we'll see how to use Visual Studio to create a new Windows App SDK project for a C# .NET or C++ app that has a WinUI 3 user interface (UI). We'll also take a look at some of the code in the resulting project, what it does, and how it works.Links...
Creating new WinUI Desktop app ends up with following error in VS 2019 16.8 Preview 4: Clicking OK results in having just package project created. I tried to open XamlControlsGallery.Desktop project for WinUI 3 preview with exactly the same error. I have installed .NET...
I am trying to create the app package using Azure CI for WinUI3 project. I tried referencing this link (https://learn.microsoft.com/en-us/windows/uwp/packaging/auto-build-package-uwp-apps) and used the same yaml(yaml for UWP) but no artifacts are…
When I create either a WinUI 3 C++ project for desktop of UWP I get the following error. --- Microsoft Visual Studio --- A problem was encountered creating the sub project ‘App1’. Project ‘App1’ could not be loaded because it’s missing install component...
Step 1: Create a new C# WinUI Desktop app. Select Blank App, Packaged with WAP (WinUI 3 in Desktop) from the template and click the Next button. Step 2: Enter the project name and click Create. Step 3: Set the Target version to Windows 10, version 2004 (build 19041) and the Minimu...
DevExpress WinUI 3 controls with Project Reunion 0.8 support include: the Data Grid, Scheduler, Charts, Ribbon UI, Editors, and more.
WinUICommunity is a collection of useful classes, controls, styles, and codes for WinUI 3. Create a WinUI 3 app in less than a minute with the built-in project templates and scaffolding tools. - GitHub - WinUICommunity/WinUICommunity: WinUICommunity is
When you've done that, come back here to learn how to turn your "Hello World" project into a single-instanced app.注意 This how-to is based on the Making the app single-instanced (Part 3) blog post from a Windows blog series on WinUI 3. The code for those articles is ...
This PR adds a true WinUI build config: Use WinUI DispatcherQueue and DispatcherTimer to allow smooth subtitles even on WinUI Added file name APIs to FFmpegMediaSource and FrameGrabber Disabled Ba...