Spell checker.cpp │ ├── 673 - Parentheses Balance.cpp │ ├── 674 - Coin Change.cpp │ ├── 675 - Convex Hull of the Polygon.cpp │ ├── 677 - All Walks of length n from the first node.cpp │ ├── 681 - Convex Hull Finding.cpp │ ├── 684 - Integral ...
Spell checker.cpp │ ├── 673 - Parentheses Balance.cpp │ ├── 674 - Coin Change.cpp │ ├── 675 - Convex Hull of the Polygon.cpp │ ├── 677 - All Walks of length n from the first node.cpp │ ├── 681 - Convex Hull Finding.cpp │ ├── 684 - Integral ...
I have tried both of these methods, and they both work really well. I would suggest using cards because it helps show that YOU made the adventure and characters. What I did was bend them to help them stand. The side facing the adventurers had the picture of the monster and weapon, and...
Spell checker.cpp │ ├── 673 - Parentheses Balance.cpp │ ├── 674 - Coin Change.cpp │ ├── 675 - Convex Hull of the Polygon.cpp │ ├── 677 - All Walks of length n from the first node.cpp │ ├── 681 - Convex Hull Finding.cpp │ ├── 684 - Integral ...
Spell checker.cpp │ ├── 673 - Parentheses Balance.cpp │ ├── 674 - Coin Change.cpp │ ├── 675 - Convex Hull of the Polygon.cpp │ ├── 677 - All Walks of length n from the first node.cpp │ ├── 681 - Convex Hull Finding.cpp │ ├── 684 - Integral ...