Asset.GetFullName(sData);//ignore markers, etc...if (!sData.Contains("marker")&& sData.StartsWith("/Script/Engine.StaticMesh /Game/Fallout4/Meshes/")){UStaticMesh* StaticMesh = Cast<UStaticMesh>(Asset.GetAsset());check(StaticMesh);...
Creates a new surface from the specified image parameters, the provided buffer and surface properties. C# 複製 [System.Obsolete("Use Create(SKImageInfo, IntPtr, rowBytes, SKSurfaceProperties) instead.")] public static SkiaSharp.SKSurface Create (SkiaSharp.SKImageInfo info, IntPtr pixels, int row...
Learn how to use the .NET MAUI template in Visual Studio to create a new .NET MAUI (Multi-platform Application User Interface) app.
The Mesh to MetaHuman process doesn’t automatically match the MetaHuman’s tone with the skin tone of the mesh. Use theSkin controlsto choose a skin color for your MetaHuman. This will override the Template Mesh texture. The new skin texture may take 20-30 seconds to apply correctly. ...
App Mesh App Runner AWS AppConfig Application Auto Scaling Application Discovery Service AppRegistry Athena Auto Scaling Auto Scaling Plans AWS Backup AWS Batch AWS Budgets Amazon Chime Cloud Control API AWS Cloud Map AWS Cloud9 AWS CloudFormation CloudFront Amazon CloudSearch CloudTrail Clou...
TObjectPtr< UObject > NewAsset A pointer to a newly-created Asset for the mesh object, if applicable (eg StaticMeshAsset) TObjectPtr< UPrimitiveComponent > NewComponent A pointer to a newly-created PrimitiveComponent for the mesh object, if applicable (eg StaticMeshComponent) ECreateModelingOb...
Bin\BuiltIn.zip %ASSET_PATH% # Copy project asset # Project SampleSkinnedMesh C:\skylicht-engine>copy Bin\Common.zip %ASSET_PATH% C:\skylicht-engine>copy Bin\SampleModelsResource.zip %ASSET_PATH% # Dont forget copy ETC texture C:\skylicht-engine>copy Bin\SampleModelsETC.zip %ASSET_PATH...
for (var go : GameObject in objs) { var localPath : String = "Assets/" + go.name + ".prefab"; if (AssetDatabase.LoadAssetAtPath(localPath, GameObject)) { if (EditorUtility.DisplayDialog("Are you sure?", "The prefab already exists. Do you want to overwrite it?", "Yes", "No"))...
Reduce time-to-value of ingestion through acceleration of templatized asset creation. Minimize errors that can occur during the manual data ingestion process. Update auto-generated assets at any point to suit your use cases. The following tutorial provides steps on how to use templates in the Pla...
var functionCode = new FunctionCode { S3Bucket = s3Bucket, S3Key = s3Key, }; var createFunctionRequest = new CreateFunctionRequest { FunctionName = functionName, Description = "Created by the Lambda .NET API", Code = functionCode, Handler = handler, Runtime = Runtime.Dotnet6, Role = ...