An open source game engine built with CreateJS. Check out their first game, Wild Kratts Monkey Mayhem. Ion Drift b10b A port of the Animate game Ion Drift, b10b was able to build a CreateJS version in less than a day that hit target framerates on even the lowest devices, and outperf...
How to: Create an Editable JS Grid Control How to: Create a Hierarchical JS Grid Control How to: Create a Gantt Chart Using the JS Grid Control How to: Implement Custom Validation in the JS Grid Control How to: Link a SharePoint List to the JS Grid Control ...
Use Visual Studio Code to create a JavaScript function that responds to HTTP requests. Test the code locally, then deploy it to the serverless environment of Azure Functions. Important The content of this article changes based on your choice of the Node.js programming model in the selector at...
Apackage.jsonfile is also created in the root folder. Install the Durable Functions npm package To work with Durable Functions in a Node.js function app, you use a library calleddurable-functions. To use the v4 programming model, you install the preview v3.x version of the durable-functions...
我们自己创建了一个javascript类MyParent,希望用Class.create()实现继承,但是prototypejs却报错了。我们看class.js的一段源代码: 代码语言:javascript 复制 functioncreate(){varparent=null,properties=$A(arguments);//判断第一个参数是否是函数(也就是类)if(Object.isFunction(properties[0]))parent=properties.shif...
import time from enum import Enum import pygame from pygame.locals import * from mineblock import * # 游戏屏幕的宽...SCREEN_WIDTH = BLOCK_WIDTH * SIZE # 游戏屏幕的高 SCREEN_HEIGHT = (BLOCK_HEIGHT + 2) * SIZE class GameStatus 12.3K41 ...
class Game { constructor(lib) { this.lib = lib; this.canvas = document.getElementById("canvas"); // you can call the canvas property from anywhere without doing this this.stage = new createjs.Stage(this.canvas); // a stage is already created for you createjs.Ticker.framer...
class Game { constructor(lib){ this.lib = lib; this.canvas = document.getElementById("canvas"); this.stage = new createjs.Stage(this.canvas); this.stage.width = this.canvas.width; this.stage.height = this.canvas.height; createjs.Touch.enable(this.stage); Your game code create...
This would solve those issues and also unclutter the logic by a clean separation of business logic (term emulation) and screen output. Once we got this done, we could even create a new build target for the coreparts only, to be used as a library in nodejs (xtermlib.js, whatsoever). ...
workflow: add playground as a submodule Jan 6, 2022 .prettierignore test: add unit test for eslint configs Aug 14, 2024 .prettierrc style: enable trailingComma in prettier Oct 25, 2024 CONTRIBUTING.md feat(TypeScript): generate projects with Node.js 22 types by default ...