ObjectPointerType [Optional] If this is an instance member function, specifies the type of the 'this' pointer parameter. Otherwise, null. This API was introduced in Visual Studio 14 Update 2 (DkmApiVersion.VS14
BindNativeFunction(engine, *object, "createModuleContext", moduleName, JsBaseContext::CreateModuleContext); return objValue; } 接下来,继续分析一下x19 需要加上#8的原因。下面3条指令是调用 GetHandleAddr(const EcmaVM *vm, uintptr_t localAddress) 方法,这样对应起来[x19, #8]保存的应该是address。
allocator类用于自定义底层内存的分配: template<typenameT>classMyAllocator{public:usingvalue_type = T;usingpointer = T*;MyAllocator() =default;template<typenameU>MyAllocator(constMyAllocator<U>&){}pointerallocate(std::size_tn){returnstatic_cast<pointer>(operatornew(n *sizeof(T))); }voiddeallocat...
虚函数 重述一下,虚函数机制在cpp中,主要是在类对象中维持一个虚指针vptr,另外有一个虚表vtable,内部是地址元素,分别是指向实际定义的虚函数和type_info表,而vptr指向vtable中第一个虚函数的地址。可以知道的是,在类对象被声明之前,类的虚表并不会进行内存分配,如果类对象被声明了(嗯,好像静态成员被访问了也可以...
_c_ncclGetUniqueId.restype = ctypes.c_int _c_ncclGetUniqueId.argtypes = [ctypes.POINTER(Nccl...
function main(){ var soBase = Module.findBaseAddress("libd3mug.so"); const update = new NativeFunction(soBase.add(0x0000780), "pointer", ["char"]); const instance = soBase.add(0x02D18); instance.writePointer(new NativePointer(0)); for (const t of hitpoints) { update(t); } conso...
std::is_member_function_pointer is a UnaryTypeTrait. Checks whether T is a non-static member function pointer. Provides the member constant value which is equal to true, if T is a non-static member function pointer type. Otherwise, value is equal to false. If the program adds ...
// I’ve omitted the function pointer code. float _return_value = _il2cpp_pinvoke_func(___v); return _return_value; 同样的,参数是按值传递的,就像上面那个int的例子一样。如果我们想改变Vector的值,我们必须按引用传递这个变量,就像下面SetX函数(HelloWorld_SetX_m6)所做的那样: ...
Using a volatile-qualified object type as parameter type or return type is deprecated. (since C++20)The return type of a function cannot be a function type or an array type (but can be a pointer or reference to those). As with any declaration, attributes that appear before the ...
class YourThreadPoolTaskQueue : public TaskQueue { public: YourThreadPoolTaskQueue(size_t n) { pool_.start_with_thread_count(n); } virtual bool enqueue(std::function<void()> fn) override { /* Return true if the task was actually enqueued, or false * if the caller must drop the ...