template<typenameT>voidcreate(check_tcheck) { T a[3];check(sizeof(a), &a); } License We don't want you to think about legal consequence every time before creating an object. This project is proudly licensed asCreative Commons Zero v1.0 Universal...
An object oriented C++ wrapper for CURL (libcurl). Contribute to JosephP91/curlcpp development by creating an account on GitHub.
After you've implemented the ConnectionHandler class (which is entirely up to you), you can start using the library by creating a Connection object, and one or more Channel objects: // create an instance of your own connection handlerMyConnectionHandler myHandler;// create a AMQP connection o...
Today, we will discuss an interesting topic: “How to create a website using JavaScript, HTML, and CSS“. This article is for those who are new to web development or want to learn the basics of creating a website using these technologies. Let’s dive in! # Prerequisites Before we ...
- A constructor is automatically called when an object is created. - If we do not specify a constructor, C++ compiler generates a default constructor for us (expects no parameters and has an empty body). Types of Constructors Default Constructors: Default constructor is the constructor which do...
* is provided when creating an AudioEffect, this effect will be applied only to audio tracks * and media players in the same session and not to the output mix. * When an AudioTrack is created without specifying a session, it will create its own session ...
Specifies the aliasing assertion to be applied to the module object being created. You can specify 3 values for this parameter. *ANSI The module object will only allow pointers to point to an object of the same type. *NOANSI The module object will not use the *ANSI aliasing rules. ...
Note also that pmem::obj::vector does define convenient constructors and compare operators that take std::vector as an argument. Summary This chapter describes the libpmemobj-cpp library. It makes creating applications less error prone, and its similarity to standard C++ API makes it easier to...
I tried creating the CA::MetalLayer in C++ and passing that back to the Swift layer as a void* pointer, then binding it to a CAMetalLayer type. And of course, this didn't work either. So are the options for metal-cpp to use either Objective-C or just pure C++ (using AppKit.hpp...
// Receives a pointer to the CPlayer object.{if(ppPlayer ==NULL) {returnE_POINTER; } CPlayer *pPlayer =new(std::nothrow) CPlayer(hVideo, hEvent);if(pPlayer ==NULL) {returnE_OUTOFMEMORY; } HRESULT hr = pPlayer->Initialize();if(SUCCEEDED(hr)) { *ppPlayer = pPlayer; }else{ pPlayer...