true : false; } return &m_L[loop.m_loop_index]; } ON_Brep* ON_BrepBox( const ON_3dPoint* box_corners, ON_Brep* pBrep ) { ON_Brep* brep = 0; int vi, ei, fi, si, c2i; if (box_corners) { if ( pBrep ) { pBrep->Destroy(); brep = pBrep; } else brep = new ON_...