“Hey, if we add our two CPP pensions up each month, we’re still below the maximum – I guess we’ll get that total amount.”Instead, the CPP administrators look at how old the surviving pensioner is, and how much money their spouse was earning before they passed....
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Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world. - Cataclysm-DDA/src/player_hardcoded_effects.cpp at cdda-0.H-2024-08-19-1847 · CleverRaven/Cataclysm-DDA
GGML_API struct ggml_tensor * ggml_add( struct ggml_context * ctx, struct ggml_tensor * a, struct ggml_tensor * b); GGML_API struct ggml_tensor * ggml_add_inplace( struct ggml_context * ctx, struct ggml_tensor * a, struct ggml_tensor * b); GGML_API struct...
We had a Legacy Gold Solution license benefits purchased on 5th December 2023 so was counting that the renewal period will be 365+30days = 5th January 2025, however they’ve switched off our E3 licenses somehow already on 6th December 2024 and actually admitted that if we’ve asked for the...
最近更新时间: 2024-09-27 10:30:21 旋转和缩放视图,可以看到箭头和气泡两个图元的屏幕尺寸不变,始终在其他图元之前。 在“模型图形表达探针”中修改箭头图元: 将GraphicsElementShape的RenderLayer修改为Model。再旋转视图,箭头图元会被其他图元遮挡。 选中第一个GraphicsZoomFree,勾选IsZoomable后再缩放视图,可以...
最近更新时间: 2024-09-27 11:16:04 在【API实验室】页面点击【视图显示】,点击【创建测试模型】。 打开三维视图,点击【漫游环视】,进入漫游环视状态。 切换三维透视和平行正交视图:点击空格键可以切换。后面的漫游操作需要在三维透视状态下操作: 前后左右上下移动相机:在三维透视状态下,通过键盘的W先前移动相机,S...
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d.add(periodic_effect_label, 11, 21, 9, 1); d.add(period_label, 11, 22, 2, 1); d.add(period_slider, 13, 22, 7, 1); d.add(magnitude_label, 11, 23, 2, 1); d.add(magnitude_slider, 13, 23, 7, 1); d.add(offset_label, 11, 24, 2, 1); d.add(offset_sli...
最近更新时间: 2024-09-27 10:30:21 平面区域 平面区域(IPlanRegion)可以在平面视图上用多边形设置一个区域,在区域内设置与平面视图不同的视图范围,包括顶面,剖切面,底面和深度面。 平面区域(IPlanRegion)是为了解决建筑工程中同一个平面视图有不同高差的出图问题。如下图所示: 在一层平面中需要显示建筑前方...