存档位置是在~/.config/unity3d/Pugstorm/‘Core Keeper’/DedicatedServer/worlds很蛋疼的是存档居然不和启动脚本在一个位置,隔着好几层层级嵌套。要替换存档就把以前的存档重命名为这个目录内的,然后覆盖即可。 服务器其他属性配置 服务器属性配置文件在~/.config/unity3d/Pugstorm/‘Core Keeper’/DedicatedServer...
这里我用了一堆2来举例"world":0,//表示使用哪个世界文件,0将会使用worlds文件夹中0.world.gzip"worldName":"Core Keeper",//服务器名称"worldSeed":0,//生成新世界时使用的种子,设置为0将会随机"maxNumberPlayers":100,//最大游玩人数"maxNumberPacketsSentPerFrame":1,"networkSendRate":20,//网络配置,不...
rm: cannot remove './GameID.txt': No such file or directory rm: cannot remove './CoreKeeperServerLog.txt': No such file or directory [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count...
feels like it could lead to significant technical debt in the future, and I anticipate encountering even more challenges during actual implementation. I’d greatly appreciate your valuable insights on this matter. 🙏 The app MoneyKeeper, currently operated using SwiftData. https://apps.apple.com...
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to pick up the items, make sure to not miss any. Talk to the shop keeper after collecting the last materia. If you took more than 14 seconds the trophy won’t pop. If you did it correctly the shopkeeper will rate your performance with “Godlike Speed”. ...
HistoryKeeper::resetInstance(); } 开发者ID:krepa098,项目名称:qTox,代码行数:65,代码来源:privacyform.cpp 示例5: f ▲点赞 1▼ ChatForm::ChatForm(Friend* chatFriend) : f(chatFriend) , isTyping{false} {Core* core =Core::getInstance(); ...
Its just my dotty old memory sorry, just realized that the map mod I had tried before and gave me these issues was the "Better world map with roads" mod.I installed your map (version 2) and like it, works fine. FaceEmbrace supporter 0 kudos 19 November 2013, 4:45AM The second ...
screen-S corekeeper 进入游戏目录并运行 cd~/Steam/steamapps/common/Core\Keeper\Dedicated\Server/ ./_launch.sh 看到GAME ID就可以进游戏联机了(这里贴一个正常启动的样子) 按ctrl + A +D退出窗口后台运行(不是关闭窗口) 输入以下可再次进入 screen-r corekeeper ...
This config location can be changed by supplying -serverconfig along side the path to this file eg. ./serverConfig.json its contents look like this, with the exception that your server will have filled some of these fields. { "gameId": "", "world": 0, "worldName": "Core Keeper", ...