1. ExpertGPS automatically reprojects your DXF data from lat/lon, UTM, or US State Plane Coordinates into Google Earth's native coordinate system.2. ExpertGPS lets you preview your DXF data over topo maps and aerial photos, so you can clean up your CAD data prior to converting it to KML...
$swiss_converter=newAntistatique\Swisstopo\SwisstopoConverter();$coordinates=$swiss_converter->fromWGSToMN03(46.462057617639,6.8486736590762);// Coordinates -> ['x' => 145807.4339423232, 'y' => 554679.5530031546]. CH1903/LV03 (MN03) to GPS (WGS84) ...
FinalState FindDown FindInFile FindNext FindPrevious FindSymbol FirstIndent FirstOfFourColumns FirstOfFourRows FirstOfThreeColumns FirstOfThreeRows FirstOfTwoColumns FirstOfTwoRows FitSelection FitToScreen FixedLayoutAppApplication Flag FlagBlue FlagDarkBlue FlagDarkGreen FlagDarkPurple FlagDarkRed Flag...
Select a boundary type in the dialog, select [OK], and all selected drawing tools will be converted into the selected boundary type.
L_PlaneBitmap L_PlasmaFilterBitmap L_PointFromBitmap L_PointillistBitmap L_Point_Empty L_Point_IsEmpty L_Point_IsEqual L_Point_Make L_Point_ToPointD L_PointD_Empty L_PointD_IsEmpty L_PointD_IsEqual L_PointD_Make L_PointD_Multiply L_PointD_ToPoint L_PointToBitmap L_PolarBitmap ...
boundingbox = [250 140 300 400];% bounding box in top left width height coordinatesdetection6 = objectDetection(0,boundingbox,ObjectClassID=ClassID,ObjectClassParameters=struct('ConfusionMatrix', C)) detection6 = objectDetection with properties: ...
L_PlaneBendBitmap L_PlaneBitmap L_PlasmaFilterBitmap L_PointFromBitmap L_PointillistBitmap L_Point_Empty L_Point_IsEmpty L_Point_IsEqual L_Point_Make L_Point_ToPointD L_PointD_Empty L_PointD_IsEmpty L_PointD_IsEqual L_PointD_Make L_PointD_Multiply L_PointD_ToPoint L_PointToBit...
@Reinhard_Maenner this is the code I've been testing with and it prints the coordinates local to both the parent and child depending on which I've tapped. Feel free to try it for yourself: struct ContentView: View { var body: some View { RealityView { content in // Create the parent...
When vector images are enlarged, the image is redrawn through the mathematical formula behind the coordinates used to compose it; hence, you'd still get a smooth image that looks exactly like the original one, no matter the size difference between the original image and the newly resized image...
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