matter if it is square/the pixels aren't 1000 x 1000. I went back to themand they said, keep the white background but make it 1000x1000 and thensave to a png file.I think they don't really know what they want!Thanks for your help with this. If you c...
Image Size Goal fordesired Print Size To print x inches mm at dpi resolution (8 inches x 300 dpi) x (10 inches x 300 dpi) = 2400 x 3000 pixels goal 7.2 megapixels, Aspect ratio 5:4 (1.25:1)There is a larger dpi calculator that knows about scanning, printing, and enlargement....
export(page, (output_path + "tiger_1000x1000.png"), "PNG", mono_hint); System.out.println("Example 4: tiger_1000x1000.png"); draw.setImageSize(200, 400); // Set the output image to be 200 wide and 300 pixels tall draw.setRotate(Page.e_180); // Rotate all pages 90 degrees ...
145 [draw SetImageSize: 1000 height: 1000 preserve_aspect_ratio: YES]; // Set the output image to be 1000 wide and 1000 pixels tall 146 [draw ExportWithObj: page filename: @"../../TestFiles/Output/tiger_1000x1000.png" format: @"PNG" encoder_params: mono_hint]; 147 NSLog(@"Examp...
matter if it is square/the pixels aren't 1000 x 1000. I went back to themand they said, keep the white background but make it 1000x1000 and thensave to a png file.I think they don't really know what they want!Thanks for your help with this. If you ...
CreateExternalFile("tiger_1000x1000.png"), "PNG", mono_hint); Console.WriteLine("Example 4: tiger_1000x1000.png"); draw.SetImageSize(200, 400); // Set the output image to be 200 wide and 300 pixels tall draw.SetRotate(Page.Rotate.e_180); // Rotate all pages 90 degrees clockwise....
draw.setImageSize(1000, 1000); // Set the output image to be 1000 wide and 1000 pixels tall draw.export(page, (Utils.createExternalFile("tiger_1000x1000.png", mFileList).getAbsolutePath()), "PNG", mono_hint); mOutputListener.println("Example 4: tiger_1000x1000.png"); draw.setImage...
Export(page, (output_path + "tiger_1000x1000.png").c_str(), "PNG", mono_hint); cout << "Example 4: tiger_1000x1000.png" << endl; draw.SetImageSize(200, 400); // Set the output image to be 200 wide and 300 pixels tall draw.SetRotate(Page::e_180); // Rotate all pages ...