fromlangchain.memoryimportConversationSummaryBufferMemoryfromlangchain.chat_modelsimportChatOpenAI#定义llmllm=ChatOpenAI(temperature=0.0)schedule="""上午 8 点与您的产品团队召开会议。\您需要准备好幻灯片演示文稿。\上午 9 点到中午 12 点有时间处理你的 LangChain 项目,\这会进展得很快,因为 Langchain 是一...
How does conversationbuffermemory works with routerchain for suppose if I wanted to create a chat application I need memory to store the conversations how does that thing work with routerchain? I'm currently using the same implementation that has shown in the documentation please respond as soon...
However, if the ConversationBufferWindowMemory is used and k is set to a value that results in the source documents being outside the buffer window, they will not be returned. Therefore, if you want to return source documents that are older than the last k interactions, you would need to...
Summarization merges older messages into a concise “summary” message. This text is then appended back into the chat, usually tagged with__summary__metadata for future identification. In effect, summarization is a sophisticated compromise: the original text is pruned, but crucial conceptual or conte...
Chat summary: { role: 'assistant', content: 'Your schedule for today is as follows:\n' + '- Project presentation at 10:00 AM\n' + '- Dinner with Anna at 7:00 PM, which includes a meeting with Tony at the Electric Sheep Bar.' } Long-Term Memory For Long-Term Memory, we have...
threshold_count: A buffer to ensure critical message pairs—especially function calls and tool responses—are not prematurely excised. auto_reduce: A toggle controlling if reduction is triggered automatically each time a message is appended.
The stored conversation marker is displayable on display 38 via frame buffer 39. Then, when the user selects a particular conversation marker, the representative stored segment may be output via speaker 37 through audio adapter 35. While the embodiment of the present invention has been described ...
SUMMARY OF THE INVENTION An object of the present invention is to provide a gaming machine and a playing method thereof, which are capable of offering an advanced service to a player. A first aspect of the present invention is a gaming machine comprising: a memory configured to store data on...
This Summary is not intended to identify key or essential features of the claimed subject matter, nor is it intended to be used as an aid in determining the scope of the claimed subject matter. The term “techniques,” for instance, may refer to apparatus(es), system(s), method(s), ...
threshold_count: A buffer to ensure critical message pairs—especially function calls and tool responses—are not prematurely excised. auto_reduce: A toggle controlling if reduction is triggered automatically each time a message is appended.