Job Position InformationCode: C4953 Game Concept Artist This is a regular Job Posting Employer: 上海友塔网络科技有限公司 Working Place: Shanghai Office Address: 上海长宁区娄山关路533号 Job Type: Full Time Industry & Field: Creative/Design, Entertainment, Mobile/Online Game Vacancies: 2 Salary: ...
JOB DETAILS Position: Concept Artist Start: As soon as available Contract: Freelancer Location: Remote and/or Hasselt, Belgium PRIMARY TASKS Design a cohesive style for building sets, fitting the Starship Troopers universe. Create concept art/sketches for buildings, vehicles and characters. Draw mood...
Concept Artist The Concept Artist will be responsible for creating concepts for our 3D modelers as well as concepts for the pitch. You will be expected to draft and illustrate the ideas we generate. many concepts will be architectural.
General Description Seeking a new opportunity? Ubisoft Chengdu studio is currently seeking a fulltime Junior\Intermediate concept artist willing to challenge their creativity on one of our soon to be announced projects. The ideal candidate will be responsible for creating concept artwork for our many ...
View the job [PAID] Concept Artist needed for new PvE third person shooter (PC, PS5, Xbox) in Artists located US or Remote
Discuss the topic "Looking for 2D Artist for Concept and UI Work (paid)" in the Recruiting & Resumes Official Forums.
(Forums : Recruiting & Resumes : Looking for 2D Artist for Concept and UI Work (paid)) Locked Thread Options FuriousChad Jul 6 2023 Anchor BACKGROUND IndieScape Games is looking for freelance, short term contract work for a 2D Artist . As we prepare for our third commercial release...
General Description Seeking a new opportunity? Ubisoft Chengdu studio is currently seeking a fulltime Junior\Intermediate concept artist willing to challenge their creativity on one of our soon to be announced projects. The ideal candidate will be r来自BOSS直聘esponsible for creating concept artwork fo...
an internationally recognised designer and electronic artist, known for his work on critical making. In this session, Regina Sipos discusses with Garnet Hertz, one of the initiators of Critical Making, the concept, its importance for a sustainable planet, and the difference between different approach...
Thanks for the link, I'm interested in exactly these kinds of things. I played around with such lighting a few years ago and I hope to soon start working on a project that will expand on that. I admit I was not aware of games from the 90s that would use such visual styles. If yo...