(redirected from Computer-games)Also found in: Thesaurus, Encyclopedia. video game n. An electronic game played by manipulating moving figures on a display screen, often designed for play on a special gaming console rather than a personal computer. American Heritage® Dictionary of the English ...
Play therapy is an effective and creative way to work with children with emotional disturbances. Play becomes a way for the child to communicate and heal. Computer/video games are fun and inviting to children, and have been used in many different settings with children. To examine the ...
Players complete challenges, defeat enemies or build up points to advance levels. These can be single or multiplayer games, often played on computers or gaming devices such as PlayStation. Exergames Exergames utilize technology that traces bodily movement so that players can engage in virtual sports...
Children who completed therapy with the game appeared “to have more self-confidence, a sense of mastery, more willingness to accept responsibility, and less stigma about being in therapy.” J.E. Gar...Allen, D. H. (1984) The use of Computer Fantasy Games in Child Therapy. In Schwartz,...
A comparison of computerized dynamic posturography therapy to standard balance physical therapy in individuals with Parkinson's disease: A pilot study Postural instability is a common impairment in idiopathic Parkinson's disease (PD). People with PD are prone to balance and walking difficulties. This ...
Arnie 2 Maps © 1993 Zeppelin Games Limited Mission 1: Chemical Weapons Factory Mission 1: Chemical Weapons Factory 2468 x 1026 275 kB PNG ripped Igor Kniazev (SLW) Mission 2: Air Base Mission 2: Air Base 2468 x 1026 249 kB PNG ripped Igor Kniazev (SLW) Mission 3: Naval Base ...
Currently, most virtual-reality-based games for children are not suitable for use in a therapeutic setting. This case study reports on the use of Growing with Timocco, a specially devised virtual reality computer game, as part of an occupational therapy regimen that addressed the developmental ...
The components of flow were further examined to determine the impacts (positive or negative behavior) while playing computer games. Previous Studies and Theory There has been huge interest in studying this phenomenon regarding its aspects, causes and effects, and other factors that may be positively...
Provided herein are targets that can be used for the diagnosis, prognosis and therapy of a variety of cancers. C Eng,F Weber - US 被引量: 22发表: 0年 Targets for use in diagnosis, prognosis and therapy of breast cancer The invention is directed to methods of diagnosing breast cancer, su...
Efficacy of virtual reality exposure therapy to treat driving phobia: a case report An AB case design was used to examine the efficacy of virtual reality exposure therapy (VRET) in treating driving phobia. After a one week baseline, the pa... J Wald,S Taylor - 《J Behav Ther Exp Psychiat...