Computer games is not a good idea to sell to the elderly 翻译结果2复制译文编辑译文朗读译文返回顶部 Idea computer games sold to elderly is a good 翻译结果3复制译文编辑译文朗读译文返回顶部 Sold to elderly computer games is not a good idea ...
Computers play an important role in modern society by allowing people to communicate and be connected with sources of activities whether social, political, recreational, and so forth. However, elderly persons residing in long-term care facilities are often removed from these ubiquitous and virtually ...
Elderly adults who tried special brain training computer games had better gait and balance afterward than their peers who didn’t play games, according to new research. Walking requires people pay attention and use other thinking skills. In theory, slips and falls are more common for older people...
Until then she realized that the computer games sold to the elderly is not a good idea 翻译结果2复制译文编辑译文朗读译文返回顶部 Until then she realized that sold old computer games is not a good idea 翻译结果3复制译文编辑译文朗读译文返回顶部 Until then she realized that sold old computer gam...
According to the report, some older people also like to play computer games.翻译结果4复制译文编辑译文朗读译文返回顶部 According to that report, some elderly people also love to play computer games.翻译结果5复制译文编辑译文朗读译文返回顶部 According to that report, some senior citizens also like pl...
Brain-boosting computer games may be as effective as drugs in treating severe depression in some elderly people—perhaps even better, according to trial results published on Tuesday. A group of 60-to-89-year-olds, for whom anti-depressants had not worked, perked up after four weeks of playing...
Computer games for the frail elderly. The purpose of this project is to examine the ways in which classical and modern theories of play may be applied to an analysis of the developmental value ... Weisman - 《Gerontologist》 被引量: 92发表: 1983年 The Computer as Coach: An Athletic Paradi...
(2015). Engaging elderly people in telemedicine through gamification. JMIR Serious Games,3, e9. Google Scholar Derboven, J., van Gils, M., & de Grooff, D. (2011). Designing for collaboration: A study in intergenerational social game design. Universal Access in the Information Society,11,...
(2016). Engaging technology-resistant elderly people: Empirical evidence from an ICT-enabled social environment [article]. Informatics for Health & Social Care, 42(1), 43–60. https://doi.org/10.3109/17538157.2016.1153477 Article Google Scholar Prajapati, B., Dunne, M., & Armstrong, R. (...
Implementation of a Physical Activity Monitoring System for the Elderly People with Built-in Vital Sign and Fall Detection 2009, IEEE Computer Society. p. 1226-\231.Implementation of a Physical Activity Monitoring System for the Elderly People with Built-in Vital Sign and ... A Dinh,D Teng,L...