Therefore, it may not be surprising that conventional organizations are now scrounging these games for novel ways to enhance efficiency. The result is the formation of game/organization hybrids; uneasy recontextualizations of partly incompatible ideas, values and practices. We begin this essay by ...
2015. Developing a relational view of the organizing role of objects: A study of the innovation process in computer games. Organization Studies, 36(2):... Nandhakumar,Joe,Panourgias,... - 《Organization Studies》 被引量: 23发表: 2015年 Complex Systems and Emergent Behavior : Engaging with...
Organizational Learning and Innovation through Tailored Simulation Games: Knowledge and Process Management, vol. 4 (no. 1): pp. 22-33.Smeds, R. (1997) Organizational learning and innovation through tailored simulation games: Two process re-engineering case studies. Knowledge and Process Management....
Complex systems and emergent behavior: engaging with computer games to enrich organization studies”. Manuscript submitted for publication - Bree, Lat - 2011Van Bree, J. & De Lat, S. (2011). "Complex systems and emergent behavior: engaging with computer games to enrich organization studies". ...
Databases with operating systems are the typical applications of CS, e–*, where the * designates governance, business, games, learning, and so on, in WS. • Compilers are basic tools in CS, corresponding to domain knowledge translation (from medical, financial, geographical, etc., domains)...
Studies in the Organization of Computer Systems. 1976 Progress Summary. Technical Note No. 100This project studied theoretical and practical methods for the ... MJ Flynn 被引量: 0发表: 1976年 The Power of Networks: Integration and Financial Cooperative Performance : The purpose of this paper is...
【课程】GAMES301:曲面参数化 哔哩哔哩-中文 #课程主页 【课程】GAMES302:等几何分析 哔哩哔哩-中文 #课程主页 游戏开发 Game Development “游戏开发”是一门涉及设计、编程和艺术等多个领域的课程,专注于培养学生创建电子游戏的技能。这门课程通常包括以下主题: 游戏设计原理:介绍游戏设计的基本原理,包括游戏玩法、...
Offering affordable devices and software platforms is the tip of the iceberg when it comes to Microsoft’s influence in the classroom, including games and programs that help students learn new ways of engaging those tools of tomorrow, and hopefully be agents of advancing them even farther than ...
The IEEE Transactions on Learning Technologies covers all advances in learning technologies and their applications, including but not limited to the following topics: innovative online learning systems; intelligent tutors; educational games; simulation systems for education and training; collaborative learning...
Computer-based business games simulate situations of market competition of the same level and difficulty as the one that students would find in a real situation, which are hard to reproducible in the classroom, such as being the owner of a company or being able to make decisions at a high ...