Computer Animation: Algorithms and Techniques (The Morgan Kaufmann Series in Computer Graphics) (The Morgan Kaufmann Series in Computer Graphics)Driven by the demands of research and the entertainment industry, the techniques of animation are pushed to render increasingly complex objects with ever-...
Computer Animation, Second Edition 作者: Rick Parent 出版社: Morgan Kaufmann副标题: Algorithms and Techniques出版年: 2007-10-11页数: 624定价: USD 80.95装帧: HardcoverISBN: 9780125320009豆瓣评分 评价人数不足 评价: 写笔记 写书评 加入购书单 分享到 推荐 ...
【预售】Computer Animation: Algorithms and Techniques 已售少于100 ¥1185点击查看更多配送: 北京至 北京市东城区 快递: 7.00预售,付款后60天内发货 保障:7天无理由退货查看更多 用户评价 参数信息 图文详情 本店推荐 用户评价 参数信息 ISBN编号 9780124158429 作者 Parent, Rick 出版时间 2012-09-12 页数 515...
Whether you're a programmer developing new animation functionality or an animator trying to get the most out of your current animation software, Computer Animation: Algorithms and Techniques will help work more efficiently and achieve better results. For programmers, this book provides a solid theoreti...
1 Computer Animation - Algorithms and Techniques, First Edition 英文PDF下载 1.1 书籍简介 无论您是开发新动画功能的程序员还是试图充分利用当前动画软件的动画师,计算机动画:算法和技术将有助于更有效地工作并取得更好的结果。对于程序员,本书提供了扎实的理论方向和广泛的实践指导信息,您可以将其用于任何开发或定...
1 Computer Animation - Algorithms and Techniques, Third Edition 英文PDF下载 1.1 书籍简介 在娱乐行业对更好、更逼真的动画的需求的推动下,技术不断发展和改进。这项技术背后的算法和技术是这本综合性书籍的基础,本书旨在教您动画编程的基础知识。 在这第三版中,涵盖了最新的技术以及理论和高级计算,这些技术为...
The static image displays on a computer and constantly replaces it with an almost identical one to create the movement (known as keyframing). You can use a variety of computer animation algorithms and techniques to create digital animation. The exact methods differ depending on the specific task...
animation, technology continues to evolve and improve. The algorithms and techniques behind this technology are the foundation of this comprehensive book, which is written to teach you the fundamentals of animation programming. In this third edition, the most current techniques are covered along with....
high-quality papers on computer animation, broadly defined as computation dealing with time-varying phenomena. Papers will be submitted to the Proceedings of the ACM in Computer Graphics and Interactive Techniques (PACMCGIT) journal and undergo two rounds of review. Accepted papers will appear in th...
Parent, R.: Computer Animation: Algorithms and Techniques. Newnes, Oxford (2012) Google Scholar Revell, T.: App creates augmented-reality tutorials from normal videos. New Scientist (2017). https://www.newscientist.com/article/2146850-app-creates-augmented-reality-tutorials-from-normal-videos ...