print('mask:', model.compute_mask([a, b], [None,None]))assertmodel.compute_mask([a, b], [None,None]) == [None,None] print('output_shape:', model.compute_output_shape([(None,32), (None,32)]))assertmodel.compute_output_shape([(None,32), (None,32)]) == [(None,64), (N...
Compute mask 青云英语翻译 请在下面的文本框内输入文字,然后点击开始翻译按钮进行翻译,如果您看不到结果,请重新翻译! 翻译结果1翻译结果2翻译结果3翻译结果4翻译结果5 翻译结果1复制译文编辑译文朗读译文返回顶部 计算面膜 翻译结果2复制译文编辑译文朗读译文返回顶部...
a mask. :param image: Image where we want to delete something :return: mask with the piece of image that we want to delete """# Getting the area to delete from the imagerdi=interactive.get_mouse_click(image)polygon=rdi.points# Getting the deleting maskreturninteractive.compute_mask(image....
_keras_mask = tf.convert_to_tensor([[True, False]]) add_op = tf.keras.layers.Add() x = add_op([a, b]) expected_mask = add_op.compute_mask([a, b], [a._keras_mask, b._keras_mask]) assert hasattr(x, "_keras_mask") assert tf.reduce_all(x._keras_mask == expected_mask...
Compute the density based distance quantity using a 2D Kernel Density EstimationAlberto KroneMartinsAndre Moitinho
SKMask.ComputeTotalImageSize Method Reference Feedback Definition Namespace: SkiaSharp Assembly: SkiaSharp.dll Calculates the byte size of the mask, taking into account any extra planes (e.g. ThreeD). C# 複製 public readonly long ComputeTotalImageSize (); Returns Int64 Returns the byte ...
attention mask in a [3, 11] matrix: 3 sentences, 11 tokens. A 1 value indicates non-[PAD]. How do I compute the mean / max over the vectors for the valid, non-[PAD] tokens? I tried using the attention mask as a mask and then called torch.max(), but I don...
ID3DX11EffectTechnique::ComputeStateBlockMask 方法 项目 2023/06/13 3 个参与者 反馈 本文内容 语法 parameters 返回值 备注 显示另外 2 个 计算状态块掩码以允许/阻止状态更改。 语法 C++ 复制 HRESULT ComputeStateBlockMask( D3DX11_STATE_BLOCK_MASK *pStateBlockMask ); parameters pStateBlock...
ID3D10EffectTechnique::ComputeStateBlockMask 方法 ID3D10EffectTechnique::GetAnnotationByIndex 方法 ID3D10EffectTechnique::GetAnnotationByName 方法 ID3D10EffectTechnique::GetDesc 方法 ID3D10EffectTechnique::GetPassByIndex 方法 ID3D10EffectTechnique::GetPassByName 方法 ...
mask.fFormat = SkMask::kA8_Format; sk_bzero(glyph->fImage, mask.computeImageSize());if(!fRasterizer->rasterize(fillPath, fillToDevMatrix,NULL, fMaskFilter, &mask, SkMask::kJustRenderImage_CreateMode)) {return; } }else{ generateMask(mask, devPath); ...