Average surface distance Hausdorff distance Surface overlap Surface dice Volumetric dice Installation First clone the repo, then install the dependencies and surface-distance package via pip: $ git clone https://github.com/deepmind/surface-distance.git $ pip install surface-distance/ Usage For simple...
I'm trying to compute the shortest distance between every point of the surface of my Geometry and a line that is the centerline of the geometry (see picture) (Final goal: associate every point of the surface to the tangent vector of the closest point of the centerline). For that i ...
ISurfaceHolder ISurfaceHolderCallback ISurfaceHolderCallback2 IViewManager IViewParent IWindowInsetsAnimationController IWindowInsetsAnimationControlListener IWindowInsetsController IWindowInsetsController.ControllableInsetsChangedEventArgs IWindowInsetsController.IOnControllableInsetsChangedListener IWindowManager Keyboa...
aignoring miscellaneous losses, 忽略混杂损失,[translate] aand the youngest daughter put the toys 正在翻译,请等待... [translate] aa distance field around the mannequin is then used to compute a 3d surface 一个距离领域在时装模特附近然后用于计算3d表面[translate]...
setMinObstacleDistance(distance, minObstacleDistances, N); } } 开发者ID:PrincetonPAVE,项目名称:old_igvc,代码行数:30,代码来源:FovObstacleMap.cpp 示例5: computeDistance ▲点赞 1▼ floatAction::reachGrasp(geometry_msgs::Pose pose_target,conststd::stringsurface_name) ...
Average N-way conflict in L1 per shared memory instruction. A 1-way access has no conflicts and resolves in a single pass. Computed as: memory_l1_wavefronts_shared / inst_executed derived__memory_l1_wavefronts_shared_excessive Excessive number of wavefronts in L1 from shared memory instruct...
Datacenter regions are expensive, and both the distance between regions, and between regions and the customer, make a world of difference to both the customer and Azure as it decides where to build these datacenters. When a region is located too far from a customer, it results in higher ...
By slightly modifying these coordinate systems, it is possible to compute the total angular distance run by the system and the average Euclidean distance to a reference point. This allows us to compute confidence intervals, both for the average angular speed and for the distance to a reference ...
Python library to compute geodesic distance over a triangular based surface mesh. A Cython wrapper of the C++ code byKirsanov, which is an implementation of the exact geodesic algorithm for triangular mesh first described by Mitchell, Mount and Papadimitriou in 1987. ...
After that we additionally attenuate the light's intensity by its square-distance to the surface point and the commoncosine fall-offterm. This consine term you also know from OpenGL shading models, where it is simply computed as the dot-product (or inner product) of the light direction and...