(Windows::Graphics::Display::DisplayInformation^ sender, Platform::Object^ args);private:std::shared_ptr<DeviceResources> m_deviceResources;std::unique_ptr<MyDirectXAppMain> m_main;boolm_windowClosed;boolm_windowVisible; }; } refclassDirect3DApplicationSourcesealed:Windows::ApplicationModel::Core:...
一旦创建学生对象的POST请求通过控制器传入,服务层就使用这两种方法注入存储库。方法1: @Service @AllArgsConstructor @Transactional public class StudentService { private final StudentRepository studentRepo; // complete service code using studentRepo } 以及方法2: @Service public class StudentService { @ 浏览...
(Windows::Graphics::Display::DisplayInformation^ sender, Platform::Object^ args); private: std::shared_ptr<DeviceResources> m_deviceResources; std::unique_ptr<MyDirectXAppMain> m_main; bool m_windowClosed; bool m_windowVisible; }; } ref class Direct3DApplicationSource sealed : Windows::...
(Windows::Graphics::Display::DisplayInformation^ sender, Platform::Object^ args);private:std::shared_ptr<DeviceResources> m_deviceResources;std::unique_ptr<MyDirectXAppMain> m_main;boolm_windowClosed;boolm_windowVisible; }; } refclassDirect3DApplicationSourcesealed:Windows::ApplicationModel::Core:...
(Windows::Graphics::Display::DisplayInformation^ sender, Platform::Object^ args);private:std::shared_ptr<DeviceResources> m_deviceResources;std::unique_ptr<MyDirectXAppMain> m_main;boolm_windowClosed;boolm_windowVisible; }; } refclassDirect3DApplicationSourcesealed:Windows::ApplicationModel::Core:...
(Windows::Graphics::Display::DisplayInformation^ sender, Platform::Object^ args); private: std::shared_ptr<DeviceResources> m_deviceResources; std::unique_ptr<MyDirectXAppMain> m_main; bool m_windowClosed; bool m_windowVisible; }; } ref class Direct3DApplicationSource sealed : Windows::...
Microsoft::WRL::ComPtr<IDWriteFactory2> m_dwriteFactory; Microsoft::WRL::ComPtr<IWICImagingFactory2> m_wicFactory; // Cached reference to the Window. Platform::Agile<Windows::UI::Core::CoreWindow> m_window; // Cached reference to the XAML panel (optional). Windows::UI::Xaml::Controls:...
Microsoft::WRL::ComPtr<IDWriteFactory2> m_dwriteFactory; Microsoft::WRL::ComPtr<IWICImagingFactory2> m_wicFactory; // Cached reference to the Window. Platform::Agile<Windows::UI::Core::CoreWindow> m_window; // Cached reference to the XAML panel (optional). Windows::UI::Xaml::Controls:...