Don’t forget to include the necessary details, like your measurements (height, bust, waist, hips, and shoe size). This is similar to your composite card for modeling, but digital. Link to your social media—in this day and age, social media plays a huge part in leveraging a model’s...
Award winning New York and Los Angeles caliber photography, retouching and video at less than half the cost. Best child, teen and adult fashion modeling portfolio and comp card photography, retouching, comp card printing, video audition casting demo reel
Very often your comp card will have a headshot on the front and several different looks on the back. The size of the comp card can vary but is typically in the 5” x 7" range.Comp cards are designed to be left by the model with every agent, talent scout, and photographer you meet...
Keep in mind that if you plan on doing multiple kinds of modeling (like commercial and parts modeling, for example), you’ll need to have a separate comp card for each type. Online Comp Card or a Printed Comp Card These days, many models use a combination of digital and physical composi...
(&S, PAMatchVelocityID, sizeof(PAMatchVelocity)); +} + +PARTICLEDLL_API void pMove() +{ + PAMove S; + + _pSendAction(&S, PAMoveID, sizeof(PAMove)); +} + +PARTICLEDLL_API void pOrbitLine(float p_x, float p_y, float p_z, + float axis_x, float axis_y, float axis_...
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lot_size(number)设定批量大小 sim_limit(milliseconds)设定模拟器最大容许毫秒 sim_speed(-1000-1000)设定模拟速度 set_hour(1-24)设定每天时间 bubble_tweak(z offset value)设定'想'气泡的Z补偿 (directory path)设定邻接目录至路径中 rotation lot_border(tl)(tr)(bl)(b)设定批量边界上限 ...
# FILE_PATTERNS tag to specify one or more wildcard patterns (like *.cpp and # *.h) to filter out the source-files in the directories. # # Note that for custom extensions or not directly supported extensions you also # need to set EXTENSION_MAPPING for the extension otherwise the files...
(&S, PAMatchVelocityID, sizeof(PAMatchVelocity)); +} + +PARTICLEDLL_API void pMove() +{ + PAMove S; + + _pSendAction(&S, PAMoveID, sizeof(PAMove)); +} + +PARTICLEDLL_API void pOrbitLine(float p_x, float p_y, float p_z, + float axis_x, float axis_y, float axis_...