/loot spawn <position: x y z> mine <TargetBlockPosition: x y z> [<tool>|mainhand|offhand: Tool]Give loot to player using a loot table while looting using a tool.Give loot to player, killing entity using tool/loot give <players: target> loot <loot_table: string> [<tool>|mainhand...
items Type: Array Array of items of any type to render using a function you pass as a component child. style Type: object Styles to apply to a container of child elements. See <Box> for supported properties. <Static items={...} style={{padding: 1}}> {...} </Static> children(ite...
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Add a Property to an Array that Adds a Range of IPs Add a URL rewrite condition on IIS using Powershell Add Array Items to Listbox Add blank column to csv with no header? Add column to text file Add columns to PowerShell array and write the result to a table Add computer to AD gro...
alias<NAME><COMMAND>{ARGS}-Allowsyoutoassignanaliastooneormorewords ascend-Movesyoutothenextplatformaboveyourposition biome-Tellsyouwhatbiomeyouarecurrentlyin bind<KEYCODE><COMMAND>{COMMANDPARAMS}-Bindsacommandtoakeyboardbutton. bindid<ID><COMMAND>{ARGS}-Bindsacommandtoakeyboardkeyusingthekeyid binditem<...
MAXTHREADS number Specifies the maximum number of processing threads that this Replicat group can spawn. These threads are all created on startup, but depending on what is specified in the MAP statements in the parameter file, some or all of these threads will process the workload at any ...
Set to 1 to see text printouts of the spawning. Set to 2 to see lines drawn to other items factored into the spawning. g_debug_gunship 0 Yes None g_debug_headcrab 0 Yes None g_debug_physcannon 0 None g_debug_ragdoll_removal 0 Yes None g_debug_ragdoll_visualize 0 Yes None...
If you want to spawn a non-randomly generated sword use /spawnitem instead. If a kind is specified then the sword is limited to that kind (for instance, commonshortsword). Note: These items are defined as "swords" in the code, but are not all swords ingame. Some may be spears,...
.npcspawndist#调整所选生物的刷新距离为#distdist.npcplayemote#emoteid使所选生物做#emoteid所指的表情动作.npcfactionid#factionid改变所选生物的阵营为#factionid所指阵营.npctextemote#emoteid使所选生物做#emoteid所指的文本表述..npcWhisper#playerguid#使所选npc向玩家#playerguid低语#texttext.npcspawntime#...
(placing items) (destruction); use (use); Container (open the box); PVP (TP (game player injury); transferred to the territory); ignite (ignition); Firespread (fire spread); bucket (flow; use barrels) (behind two overall); lavaflow (lava flow); Waterflow (water flow); creeper (JJ...