/loot spawn <position: x y z> mine <TargetBlockPosition: x y z> [<tool>|mainhand|offhand: Tool]Give loot to player using a loot table while looting using a tool.Give loot to player, killing entity using tool/loot give <players: target> loot <loot_table: string> [<tool>|mainhand...
/loot spawn <position: x y z> mine <TargetBlockPosition: x y z> [<tool>|mainhand|offhand: Tool]Give loot to player using a loot table while looting using a tool.Give loot to player, killing entity using tool/loot give <players: target> loot <loot_table: string> [<tool>|mainhand...
/loot spawn <position: x y z> mine <TargetBlockPosition: x y z> [<tool>|mainhand|offhand: Tool]Give loot to player using a loot table while looting using a tool.Give loot to player, killing entity using tool/loot give <players: target> loot <loot_table: string> [<tool>|mainhand...
/loot spawn <position: x y z> mine <TargetBlockPosition: x y z> [<tool>|mainhand|offhand: Tool]Give loot to player using a loot table while looting using a tool.Give loot to player, killing entity using tool/loot give <players: target> loot <loot_table: string> [<tool>|mainhand...
/loot spawn <position: x y z> mine <TargetBlockPosition: x y z> [<tool>|mainhand|offhand: Tool]Give loot to player using a loot table while looting using a tool.Give loot to player, killing entity using tool/loot give <players: target> loot <loot_table: string> [<tool>|mainhand...
/loot spawn <position: x y z> mine <TargetBlockPosition: x y z> [<tool>|mainhand|offhand: Tool]Give loot to player using a loot table while looting using a tool.Give loot to player, killing entity using tool/loot give <players: target> loot <loot_table: string> [<tool>|mainhand...
/loot spawn <position: x y z> mine <TargetBlockPosition: x y z> [<tool>|mainhand|offhand: Tool]Give loot to player using a loot table while looting using a tool.Give loot to player, killing entity using tool/loot give <players: target> loot <loot_table: string> [<tool>|mainhand...
/loot spawn <position: x y z> mine <TargetBlockPosition: x y z> [<tool>|mainhand|offhand: Tool]Give loot to player using a loot table while looting using a tool.Give loot to player, killing entity using tool/loot give <players: target> loot <loot_table: string> [<tool>|mainhand...
Spawn loot from a position using the loot table from killing an entity using a tool.Give loot to player, looting with tool/loot give <players: target> loot <loot_table: string> [<tool>|mainhand|offhand: Tool]Give loot to player using a loot table while looting using a tool....
Spawn loot from a position using the loot table from killing an entity using a tool.Give loot to player, looting with tool/loot give <players: target> loot <loot_table: string> [<tool>|mainhand|offhand: Tool]Give loot to player using a loot table while looting using a tool....