Blanco Beginner 08-14-2021 07:03 PM 4,053 Views As shown in my screenshot, the intel command graphics center just have the info of core graphics card. The second picture is the info of my cards. Translate 0 Kudos Reply
Intel® Graphics Command Center (IGCC) Shows a Different Graphics Card Environment Operating System Windows® 10, 64-bit* Summary Steps to get the Intel® Graphics Command Center to show the correct graphics processor. Description In the System menu, GPUs tab, it is indicated that the...
This is very very unfortunate that the Graphics card manufacturer doesn't support custom resolution with their SW. But I have to accept - even though it seems that Intel could prevent many "older" monitors - over 100 views of this post within 1 week! - with no up2date drivers to b...
Confirm AutoCAD is using the correct graphics card (see How to configure Autodesk software to use high-performance graphics). Use a remote tool that takes advantage of the onboard graphics. Check if unplugging external monitors (directly connected or through a docking stati...
ID3D12GraphicsCommandList::CopyTextureRegion 方法 ID3D12GraphicsCommandList::CopyTiles 方法 ID3D12GraphicsCommandList::D iscardResource 方法 ID3D12GraphicsCommandList::D ispatch 方法 ID3D12GraphicsCommandList::D rawIndexedInstanced 方法 ID3D12GraphicsCommandList::D rawInstanced 方法 ID3D1...
This "Argument list too long" error is common when wildcard matching large numbers of files. (When this happens alternatives like find and xargs may help.) For a basic calculator (and of course access to Python in general), use the python interpreter. For example,...
11th Generation Intel® Core processor or newer or an Intel® Arc™ Dedicated Graphics card Windows® 10 version 2004 or higher Windows 11* version 21H2 or higher Intel® Graphics driver version 30.0.101.1325 Intel® Driver & Support Assistant version 22.1.8.8 or newer Internet connection...
ID3D12GraphicsCommandList::Close method METODE ID3D12GraphicsCommandList::CopyBufferRegion METODE ID3D12GraphicsCommandList::CopyResource METODE ID3D12GraphicsCommandList::CopyTextureRegion Metode ID3D12GraphicsCommandList::CopyTiles METODE ID3D12GraphicsCommandList::D iscardResource METODE ID3...
D3D12nBodyGravityサンプルでは、次のように ID3D12GraphicsCommandList::D ispatchを使用します。 C++コピー // Run the particle simulation using the compute shader.voidD3D12nBodyGravity::Simulate(UINT threadIndex) { ID3D12GraphicsCommandList* pCommandList = m_computeCommandList[threadIndex...
Update the graphics card driver (see How to update to the latest certified video driver). Set the Scaling and Resolution of the second screen to match the primary screen (for example, if the laptop has 125% - then the second screen needs to have the sa...