D3D12HelloTriangle 示例使用 ID3D12GraphicsCommandList::Reset,如下所示: C++ 复制 D3D12_VIEWPORT m_viewport; D3D12_RECT m_scissorRect; ComPtr<IDXGISwapChain3> m_swapChain; ComPtr<ID3D12Device> m_device; ComPtr<ID3D12Resource> m_renderTargets[FrameCount]; ComPtr<ID3D12CommandAllocator> m_co...
2. Find the line with Intel Graphics Command Center and click on it 3. Click on Advanced Options 4. Click on Repair or Reset 5. Reboot your computerLeonTranslate 0 Kudos Copy link Reply Community support is provided Monday to Friday. Other contact methods are available here. Intel does not...
Meanwhile, could you please attempt to install the Intel® Graphics Command Center Beta to check if the issue persists? Regarding the additional problem you've experienced, should it occur again, I recommend adhering to the guidance provided in the following link: Intel® Graphics Command...
ID3D12GraphicsCommandList::IASetPrimitiveTopology 方法 ID3D12GraphicsCommandList::IASetVertexBuffers 方法 ID3D12GraphicsCommandList::OMSetBlendFactor 方法 ID3D12GraphicsCommandList::OMSetRenderTargets 方法 ID3D12GraphicsCommandList::OMSetStencilRef 方法 ID3D12GraphicsCommandList::Reset 方法 ID...
D3D12Multithreading示例使用ID3D12GraphicsCommandList::ClearDepthStencilView,如下所示: C++ voidFrameResource::Init() {// Reset the command allocators and lists for the main thread.for(inti =0; i < CommandListCount; i++) { ThrowIfFailed(m_commandAllocators[i]->Reset()); ThrowIfFail...
() is called on a particular command// list, that command list can then be reset at any time and must be before// re-recording.ThrowIfFailed(m_commandList->Reset(m_commandAllocator.Get(), m_pipelineState.Get()));// Set necessary state.m_commandList->SetGraphicsRootSignature(m...
ID3D12GraphicsCommandList::OMSetStencilRef 方法 ID3D12GraphicsCommandList::Reset 方法 ID3D12GraphicsCommandList::ResolveQueryData 方法 ID3D12GraphicsCommandList::ResolveSubresource 方法 ID3D12GraphicsCommandList::ResourceBarrier 方法 ID3D12GraphicsCommandList::RSSetScissorRects 方法 ...
D3D12Multithreading 示例使用 ID3D12GraphicsCommandList::ClearDepthStencilView,如下所示: C++ 复制 void FrameResource::Init() { // Reset the command allocators and lists for the main thread. for (int i = 0; i < CommandListCount; i++) { ThrowIfFailed(m_commandAllocators[i]->Reset())...
Every single dxmn time i restart windows, the custom settings of color and contrats gets resetted. I need to open the IGCC always to set back the options. And i definitely cant find a solution for this. Any idea? I THINK that asus does NOT have a color manager pre-install...
which didn't work out. so 2 days ago i finally decided to reset windows from scratch, and started to install the necessary drivers, and from "iobit" the "driver booster" because in the past i had good experiences with it. long story short, i'm very happy that everything is working ...