This Minecraft tutorial explains how to use the /locate command with screenshots and step-by-step instructions. Now you can quickly and easily find biomes, points of interest, and structures in Minecraft with the /locate command. You can then use the /tp
minecraft:end_city minecraft:fortress minecraft:mineshaft minecraft:monument minecraft:stronghold minecraft:temple minecraft:village minecraft:mansion minecraft:shipwreck minecraft:buried_treasure minecraft:ruins minecraft:pillager_outpost minecraft:ruined_portal minecraft:bastion_remnant minecraft:ancient_city minecraft...
The/locatecommand doesn't actually locate the nearest object to you. Example 1: nearest stronghold not found Steps to reproduce: Use the seed picker to generate "Coastal Village" in creative mode. You will spawn at 960,4. From that location, the/locate strongholdcommand says the nearest stron...
The crash built-in command "bt -v" prints incorrect stack-end address (end_of_stack). Raw crash> set -p PID: 1632 COMMAND: "insmod" TASK: ffff983018e19900 [THREAD_INFO: ffff983018e19900] CPU: 1 STATE: TASK_RUNNING (PANIC) crash> help -t | grep stack_end stack_end_magic: 57a...
checkForBlocks:BooleanABooleanvalue to prevent teleporting the player if the location they would end up in is occupied by blocks iftrue. Default:false. destination: x y z: position Thevector[x y z] position to teleport entities to.
checkForBlocks: Boolean A Boolean value to prevent teleporting the player if the location they would end up in is occupied by blocks if true. Default: false. destination: x y z: position The vector [x y z] position to teleport entities to. destination: target A string or target selector...
checkForBlocks:BooleanABooleanvalue to prevent teleporting the player if the location they would end up in is occupied by blocks iftrue. Default:false. destination: x y z: position Thevector[x y z] position to teleport entities to.
/locate biome <biome: Biome> Arguments biome: Biome structure: StructureFeature useNewChunksOnly:BooleanABooleanto specify whether to use new chunks only. Default:false. Enums Biome Values the_end ocean plains desert extreme_hills forest
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