You will not find these blocks like you normally would find others in the creative mode menu. In order to get this type of block, you must use the /give command. In order to access this command you will need to be OP on the server. If you are not already OP on the server head t...
/loot give <players: target> loot <loot_table: string> [<tool>|mainhand|offhand: Tool]Give loot to player using the loot table from killing an entity using a tool.Give loot to player, mining a block using tool/loot give <players: target> kill <entity: target> [<tool>|mainhand|off...
minecraft:random_dry_grass_block_feature minecraft:bush_feature minecraft:optional_podzol_feature minecraft:grass_double_plant_feature minecraft:cherry_tree_with_beehive_feature minecraft:select_jungle_plant_feature minecraft:sunflower_double_plant_feature minecraft:fern_double_plant_feature minecraft:pale_oak...
flammable[CATCH][SPREAD]-Setsthespecifiedblockattheflammabilitylevel fly[SPEED]-Allows you to turn flying mode on/off, speed specified your flying speed flymode- Allows you to specify which flying mode to use fog [tiny|small|normal|far] - Changes the render distance ...
/execute <subcommand: Option_If_Unless> block <position: x y z> <block: Block> [chainedCommand: executechainedoption_0] Runs a command where positions are aligned (floored) to block axes Anchored /execute <subcommand: Option_If_Unless> block <position: x y z> <block: Block> <blockStates...
useNewChunksOnly:BooleanABooleanto specify whether to use new chunks only. Default:false. Enums Biome Values the_end ocean plains desert extreme_hills forest taiga swampland river hell legacy_frozen_ocean frozen_river ice_plains ice_mountains ...
/loot give <players: target> loot <loot_table: string> [<tool>|mainhand|offhand: Tool]Give loot to player using the loot table from killing an entity using a tool.Give loot to player, mining a block using tool/loot give <players: target> kill <entity: target> [<tool>|mainhand|off...
/loot give <players: target> loot <loot_table: string> [<tool>|mainhand|offhand: Tool]Give loot to player using the loot table from killing an entity using a tool.Give loot to player, mining a block using tool/loot give <players: target> kill <entity: target> [<tool>|mainhand|off...
/loot give <players: target> loot <loot_table: string> [<tool>|mainhand|offhand: Tool]Give loot to player using the loot table from killing an entity using a tool.Give loot to player, mining a block using tool/loot give <players: target> kill <entity: target> [<tool>|mainhand|off...
/loot give <players: target> loot <loot_table: string> [<tool>|mainhand|offhand: Tool]Give loot to player using the loot table from killing an entity using a tool.Give loot to player, mining a block using tool/loot give <players: target> kill <entity: target> [<tool>|mainhand|off...