Unity gives us a bunch of tags to use by default, and we can even add our own by clicking onAdd Tag. Clicking on Add Tag takes us to this menu in the Inspector: Click on the+button, and you will get an input field for a new tag's name. Since we wrote our collision script to...
In the Unity menu bar, go toEdit>Project Settings, then select thePhysicscategory to open thePhysicswindow. Select which layers on the Collision Matrix will interact with the other layers by checking them. Did you find this page useful? Please give it a rating: ...
Hi everyone, You may have read in another forum post that my company was developing a technique for Unity objects moved with camera inputs to be able
The complete example script is in python/package/bin/coacd, run it by the following command: cd python python package/bin/coacd -i $InputFile -o $OutputFile Unity Supporting Unity 2020.1 or later. See the example project in unity branch. movie_003_1.mp4 (1) Installation Open the Pac...
From now on, for a more advanced usage, if you wish to develop your own scenes, you need to install the Unity Game Engine and open the Simulation Generator project, which is pretty much unity-esque. With some Unity experience it should not be hard to use, understand and modify. The sam...
[Tooltip("No Impulse evemts will be generated for collisions with objects having these tags")] public string m_IgnoreTag Field Value TypeDescription String m_LayerMask Only collisions with objects on these layers will generate Impulse events. Declaration [Header("Trigger Object Filter")...
In my project, the objects that are to be collided with have a Rigidbody component with a high Mass value of '10000' so they can't be pushed around easily but a low Drag value of '1'. Gravity is enabled (because it's my experience that Unity objects react to physics better...
In a terminal type: ./build_cmake_pybullet_double.sh This script will invoke cmake and build in the build_cmake directory. You can find pybullet in Bullet/examples/pybullet. The BulletExampleBrowser binary will be in Bullet/examples/ExampleBrowser. You can also build Bullet using premake. ...
In a terminal type: ./build_cmake_pybullet_double.sh This script will invoke cmake and build in the build_cmake directory. You can find pybullet in Bullet/examples/pybullet. The BulletExampleBrowser binary will be in Bullet/examples/ExampleBrowser. You can also build Bullet using premake. ...
[--start_demo_name="Demo Name"] Start with a selected demo [--mp4=moviename.mp4] Create a mp4 movie of the window, requires ffmpeg installed [--mouse_move_multiplier=0.400000] Set the mouse move sensitivity [--mouse_wheel_multiplier=0.01] Set the mouse wheel sensitivity [--background_co...