Self and Social Regulation of Learning during Collaborative Activities in the Classroom: The Interplay of Individual and Group Cognition, 22(6), 401-412.Grau, V., & Whitebread, D. (2012). Self and social regulation of learning during collaborative activities in the classroom: The interplay of...
collaborativemodellingdesigningsupportingclassroomactivities In:InformationandCommunicationTechnologiesinEducation,VolumeI,A.Dimitracopoulou(ed.) Proceedingsof3 rd HICTE,26-29/9/2002,UniversityoftheAegean,rhodes,Greece,KASTANIOTISEditions,Inter@ctive,pp.185-190. DesigningandSupportingCollaborativeModelling Activities...
Learn about cooperative and collaborative learning, explore the elements of cooperative learning and one of the most popular cooperative learning activities called Jigsaw, and check some examples of how these types of learning styles work in the classroom. Cooperative Learning Working together in a ...
There are several learning activities that teachers use to promote cooperative learning, including jigsaw, jigsaw II, and reciprocal teaching. The elements required during any activity to qualify as true cooperative learning are face-to-face interaction, positive interdependence, individual accountability, ...
The students were able to work through the field activities alongside the rest of the student group. A collaborative groupwork trial (2007) was used to connect two groups of students; one in an accessible laboratory, the other at a... SJ Davies,T Collins,M Gaved,... - 《Proc European...
the Advanced Cooperative Learning session. Engagement looks and sounds so different then students simply working in groups or sitting in rows with their eyes at the front (Though there is a place and time for these). Structure ends up being the most important aspect of your classroom activities...
Implementing collaborative learning activities in the classroom supported by one-to-one mobile computing: A design-based process Mobile devices such as PDAs, smartphones and tablet computers are becoming increasingly popular, setting out opportunities for new ways of communicating an... AM Nussbaum - ...
I would like to use digital games for collaborative learning activities in the classroom. 3. If I used digital games for collaborative learning activities in the classroom, I would feel that I am wasting the class time. 4. Using digital games for collaborative learning in the classroom allow...
This paper describes the findings of an exploratory cycle of a design-based research project and examines the learning effectiveness of collaborative activities that are supported by the GroupScribbles (GS) software technology in two Singapore primary science classrooms. The students had ten weeks of ...
Cultural practices in networked classroom learning environments. International Journal of Computer Supported Collaborative Learning, 3, 301-326... N Ares - International Journal of Computer-Supported Collaborative Learning 被引量: 33发表: 2008年 Architecture for Collaborative Learning Activities in Hybrid Le...