Each instruction in triples presentation has three fields : op, arg1, and arg2.The results of respective sub-expressions are denoted by the position of expression. Triples represent similarity with DAG and syntax tree. They are equivalent to DAG while representing expressions....
Customizing Visual Studio's Code Generation Templates by sh856531 A simple tutorial showing how we can customise the templates used by VS when it generates source code for us. CVariantArray by Ancient Dragon A Two-Dimensional Array of VARIANTs D & B Green Business Finder by nwhitfield Mobile,...
Scheduling and Formation— This phase takes the DAG of target instructions produced by the instruction selection phase, determines an ordering of the instructions, then emits the instructions as MachineInstrs with that ordering. Note that we describe this in the instruction selection section because it...
we demonstrate how matmul and matmul-like operations can be systematically code generated as a sequence of MLIR transformations and dialect lowering passes while realizing an end-to-end code generation pipeline targeting tensor cores we leverage the same code generation pipeline to generate code for NV...
A curated list of Rust code and resources. If you want to contribute, please readthis.
release-plz [release-plz] - Release crates from CI, with changelog generation and semver check. Embedded Rust Embedded focuses on improving the end-to-end experience of using Rust in resource-constrained environments and non-traditional platforms. See awesome-embedded-rust for a curated, and more...
IDispatch C++ Code Generation Done Right An MFC Curve Control by Sunjoy Chen An article on a curve control. An MFC extension library to enable DLL plug-in technology for your application using MESSAGE_MAPs by Roger Allen A plug-in architecture which allows you to write plug-in DLLs for your...
We consider three GPUs architectures: Fermi, Kepler, and Volta. Table1shows the details of the devices that we consider, Fermi (GTX480), Kepler (Tesla K20), and Volta (Tesla V100) NVIDIA GPUs. Fermi, belonging to an older GPU generation, has computing cores for FP32 and can run efficie...
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Compiler Code Optimizations Inlining small functions Inlining small functions Repeatedly inserting the function code instead of calling it, saves the calling overhead and enable further optimizations.Repeatedly inserting the function code instead of calling it, saves the calling overhead and enable further...