for (int i = 0; 0 < sizeof(); i++) { } EntitiesNearBy[i] = GET_ENTITY_ATTACHED_TO(PLAYER_PED_ID()); EntitiesNearBy[i] = GET_CLOSEST_VEHICLE(closestcoords.x, closestcoords.y, closestcoords.z, 10.0f, 0, CARS_N_MOTOCYCLES_2); ...