Physics(ms) 0.09 物理 Renderer(ms) 0.61 渲染 GFX Texture Mem(M) 41.38 Texture内存 GFX Buffer Mem(M) 0.03 Buffer内存 遇到个Game Logic达到1500ms的性能问题。。 通过性能分析工具定位到destroy函数耗时过长造成的,尝试使用对象池NodePool。 每隔一秒集体destroy就没事,每帧随机destroy超过30就炸了 ...
GFX 格式表面内存大小。 FormatSize public 获取指定格式对应的内存大小。 详情 TypeScript 类型别名 TextureUsage public TextureUsage : TextureUsageBit Defined in cocos/gfx/base/define.ts:698 TextureFlags public TextureFlags : TextureFlagBit Defined in cocos/gfx/base/define.ts:699 ShaderStageFlag...
Defined in cocos/gfx/base/buffer.ts:48 public stride : number 缓冲步长。 Defined in cocos/gfx/base/buffer.ts:72 public size : number 缓冲大小。 Defined in cocos/gfx/base/buffer.ts:64 public memUsage : MemoryUsageBit 缓冲的内存使用方式。 Defined in cocos/gfx/base/buffer.ts:56 ...
Cocos Creator 3.0 迎来了面向未来的下一代引擎底层架构及诸多重大更新,标志着 Cocos 迈向了一个全新的征程。做为 Creator 之后的主力版本,v3.0 延续了 Cocos 在 2D 品类上轻量高效的优势,并且为 3D 重度游戏提供了完整高效的开发体验。 下载Cocos Dashboard Cocos Creator 3.x Cocos Creator 2.x 3.8.6 ...
同时支持 2D 和 3D 游戏开发,具有可满足您各种游戏类型特定需求的功能。并且深度优化了纯 2D 游戏的编辑器使用体验和引擎性能,内建了 Spine、DragonBones、TiledMap、Box2D 和 Texture Packer 等 2D 开发中间件的支持。 免费开源 Cocos Creator 的引擎完全开源,对开发者免费,并且延续了 Cocos2d-x 可定制、可嵌入、...
refer to https://docs.cocos.com/creator/manual/en/shader/surface-shader.html Add a 'destroySelf' method to the tween for destroying the current node when it is tweening. Skip rendering when the UI element opacity is 0. Reduce GFX Buffer memory consumption of WeChat mini-games in iOS 14 ...
Cocos Creator 1 2 下一页 Cocos Creator 安卓模拟器中无法运行 摘要:CocosCreator 3.8.3: 安卓模拟器(如:逍遥模拟器)中无法运行,修改以下文件:C:\ProgramData\cocos\editors\Creator\3.8.3\resources\resources\3d\engine\native\cocos\renderer\gfx-gles 阅读全文 posted...
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment. - cocos/cocos-engine
Furthermore, Cocos Creator has pushed the engine technology to a whole new level for high performance with scalability on various platforms, full extensibility and easy development. Modern Graphics: The GFX implementation is designed to adapt to the modern graphics APIs, it uses Vulkan on Windows ...
随笔分类 - Cocos Creator Bugs Cocos Creator 安卓模拟器中无法运行 摘要:CocosCreator 3.8.3: 安卓模拟器(如:逍遥模拟器)中无法运行,修改以下文件:C:\ProgramData\cocos\editors\Creator\3.8.3\resources\resources\3d\engine\native\cocos\renderer\gfx-gles 阅读全文 ...