find_package(Boost1.46.1REQUIRED COMPONENTS filesystem system) # checkifboost was foundif(Boost_FOUND) message ("boost found")else() message (FATAL_ERROR"Cannot find Boost") endif() # Add an executable add_executable(third_party_include main.cpp) # link against the boost libraries target_lin...
target_link_libraries(mytarget /path/to/third_party_lib.so) 链接导入库 可以链接使用add_library(... IMPORTED)导入的预构建库。 控制链接选项 可以传递链接选项,如链接时间优化选项(-flto)、静态/动态链接选项(-static)等。 target_link_libraries(mytarget -flto -static) 传递链接依赖 如果A链接了B和C,当...
$ makeScanning dependencies of target third_party_include [100%] Building CXX object CMakeFiles/third_party_include.dir/main.cpp.o Linking CXX executable third_party_include [100%] Built target third_party_include matrim@freyr:~/workspace/cmake-examples/01-basic/H-third-party-library/build$./...
# link libraries# If static library# target_link_libraries(MyStep PUBLIC "${PROJECT_SOURCE_DIR}/3rdparty/trdlib/libmymath_static.a")# If dynamic librarytarget_link_libraries(MyStep PUBLIC"${PROJECT_SOURCE_DIR}/3rdparty/trdlib/libmymath_static.dll""${PROJECT_SOURCE_DIR}/3rdparty/trdlib/lib...
target_link_libraries(my_executable ${PROJECT_SOURCE_DIR}/third_party/mylibrary/lib/libmylibrary.so) endif () 步骤4:构建项目 完成以上步骤后,你可以运行CMake来配置你的项目,并使用构建工具(如make或Visual Studio)来构建你的应用程序。CMake将自动处理库文件的链接和包含。 通过遵循这些步骤,你应该能够在...
add_subdirectory(thirdParty/abc_path${DEPS_PATH}/libs) #添加第三方被依赖项目Cmake及库的安装路径 # add_library(abc_staticSTATIC ${abc_SRCS}) #生成的第三方库 add_executable(xxx_server ${SRC_LIST}) TARGET_LINK_LIBRARIES(abc_static) #把第三方库连接进去 ...
include_directories(/path/to/third_party/include) 这样,CMake就会在构建过程中自动包含这个目录中的头文件。 2. 库目录 接下来,你需要告诉CMake库文件(.a或.lib)所在的目录。这可以通过link_directories()函数实现。假设你的库文件位于/path/to/third_party/lib,你可以在CMakeLists.txt文件中这样设置: link_...
./../../thirdparty/comm/include) 2. 添加需要链接的库文件目录LINK_DIRECTORIES 语法: link_directories(directory1 directory2 ...) 它相当于g++命令的-L选项的作用,也相当于环境变量中增加LD_LIBRARY_PATH的路径的作用。 代码语言:javascript 代码运行次数:0 运行 AI代码解释 link_directories("/home/server...
本节对应的源代码路径如下:/cmake-examples/01-basic/H-third-party-library 首先查看一下本示例的目录结构: . ├── CMakeLists.txt ├── main.cpp └── README.adoc 这里主要演示如何导入一个本地的第三方库(这里以 boost 为例),接着看看 MakeLists.txt: ...
CMake scripts for building OpenSceneGraph third party libraries. These scripts can be used to build third party libraries from source using CMake(http://www.cmake.org/). The source code for respective library has to be downloaded separately, see download locations below. By building the INSTALL...