Copy Highlighter-hljs # 指定可执行程序输出目录set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG${publish_bin_debug})set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE${publish_bin_release}) 2. 设置库文件输出目录# Copy Highlighter-hljs # 指定 库文件输出目录set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_DEBUG${publish_lib_...
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}) 特定目标设置: set_target_properties(MyExecutable PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}) 通常推荐使用 CMAKE_RUNTIME_OUTPUT_DIRECTORY,因为它提供了更灵活的配置选项,特别是在需要对不同的构建类型(如 Debug 和 Release)或不同...
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${PROJECT_SOURCE_DIR}/bin") set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG "${PROJECT_SOURCE_DIR}/bin/debug") set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE "${PROJECT_SOURCE_DIR}/bin") set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${PROJECT_SOURCE_DIR}/lib") set(CMA...
以下设置分别设置Debug和Release输出目录 set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_DEBUG ${CMAKE_BINARY_DIR}/Lib) set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_DEBUG ${CMAKE_BINARY_DIR}/Lib) set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${CMAKE_BINARY_DIR}/Bin) set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_RELEASE ${CMAKE_...
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/../bin) 1. 3.动态库输出路径(注意这个放在最后): SET_TARGET_PROPERTIES(dllname PROPERTIES RUNTIME_OUTPUT_DIRECTORY ../bin) 1. 4.上面两条语句分别设置了Debug版本和Release版本下库文件的后缀名 ...
#set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${PROJECT_SOURCE_DIR}/bin) #set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${PROJECT_SOURCE_DIR}/../bin) #上面两条语句分别设置了Debug版本和Release版本可执行文件的输出目录, #一旦设置上面的属性,在任何环境下生成的可执行文件都将直接放在你所设置的目录. ...
#source directory AUX_SOURCE_DIRECTORY(src DIR_SRCS) #set environment variable SET(TEST_MATH ${DIR_SRCS} ) #set extern libraries SET(LIBRARIES libm.so ) # set output binary path SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin) ...
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/bin) set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}) set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}) set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_MINSIZEREL ${CMAKE...
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/${CMAKE_INSTALL_BINDIR}) 虽然之前的命令固定了构建输出在构建目录内的位置,但以下命令需要固定可执行文件、库和包含文件在安装前缀内的位置。这些将大致遵循相同的布局,但我们定义了新的INSTALL_LIBDIR、INSTALL_BINDIR、INSTALL_INCLUDEDIR和INSTALL_CMAK...