set(NCP_ROOT ${NCP_ROOT} CACHE PATH "ncp root directory") IF("${NCP_ROOT}" STREQUAL "") MESSAGE(FATAL_ERROR "Please set the NCP install path first. -DNCP_ROOT=XXXX ") ENDIF() set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/lib) set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${PROJEC...
使用aux_source_directory把当前目录下的源文件存列表存放到变量SRC_LIST里,然后在add_executable里调用SRC_LIST(注意调用变量时的写法)。 再次执行cmake和make,并运行main 可以看到运行成功了。 aux_source_directory()也存在弊端,它会把指定目录下的所有源文件都加进来,可能会加入一些我们不需要的文件,此时我们可以...
以CMAKE_BINARY_DIR(二进制目标文件目录)和CMAKE_SOURCE_DIR(代码目录)为例:对于in-source build,由于二进制中间文件和代码目录放在一起,所以这两个变量的取值是相同的;对于out-of-source build,CMAKE_BINARY_DIR(二进制目录)自然是执行cmake的目录(以ncnn编译为例,CMAKE_BINARY_DIR就是在<ncnn-root-dir>/b...
I tried different variations (read: simpler) that I found here: cmake error "CMake Error: The source directory ".../p4c/build/[-DCMAKE_BUILD_TYPE=RELEASE" does not exist. I've tried a few other solutions I found on stackoverflow, but nothing has worked so far. Also I've...
if (IS_DIRECTORY ${root_dir}/${sub}) include_sub_directories_recursively(${root_dir}/${sub}) # 对子目录递归调用,包含 endif() endforeach() endfunction() 使用如下: # 递归包含工程文件夹下的头文件,这里直接把CMakelist.txt所在文件夹下的文件夹都包含 ...
语法:link_directories(directory1 directory2 ...)它相当于g++命令的-L选项的作用,也相当于环境变量中增加LD_LIBRARY_PATH的路径的作用。 代码语言:javascript 复制 link_directories("/home/server/third/lib") 3. 查找库所在目录FIND_LIBRARY 语法:
04 SET(CMAKE_MODULE_PATH ${CMAKE_ROOT}/Modules${CMAKE_SOURCE_DIR}/cmake/modules) 05 AUX_SOURCE_DIRECTORY(. DIR_SRCS)06 ADD_EXECUTABLE(main ${DIR_SRCS})07 08 FIND_PACKAGE( libdb_cxx REQUIRED)09 MARK_AS_ADVANCED(10 LIBDB_CXX_INCLUDE_DIR11 LIBDB_CXX_LIBRARIES12 )13 IF (LIBDB_CXX_...
CMake Error:Could not find CMAKE_ROOT!!!CMake has most likely not been installed correctly.Modules directory not foundin/usr/local/bin 找到cmake 目录下的install_manifest.txt 文件,集中删除里面的内容即可。 cat install_manifest.txt | sudo xargs rm...
在项目的构建过程中都使用shell级别的环境变量。通常,项目具有指向根目录位置的PROJECT_ROOT环境变量。还有配置可选或外部程序包。要使构建正常进行,每次执行构建时都需要设置所有这些外部变量。所有CMakeFile在配置阶段解决了这个问题。 先来窥探下CMakeCache.txt的构成,CmakeCache.txt由两部分构成:External Cache Entrie...
root@xy:~/cmake_practice/cmake_build/build_demo10# cmake --help-module FindBZip2 FindBZip2 --- Try to find BZip2 Once done this will define :: BZIP2_FOUND - system has BZip2 BZIP2_INCLUDE_DIR - the BZip2 include directory BZIP2_LIBRARIES...