cmake [options] -S <path-to-source> -B <path-to-build> Specify a source directory to (re-)generate a build system for it in the current working directory. Specify an existing build directory to re-generate its build system. Options -S <path-to-source> = Explicitly specify a source d...
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Note 1:Optional platform for generator: You can input ‘x64’ to build x64 lib and dll. If empty, the input is “Win32″[1]. You can refer to this link(https://cmake.org/cmake/help/latest/generator/Visual%20Studio%2015%202017.html) for more detail. Optional t...
Minimize build progress notification to the status bar. #2308 Allow editing Kits when presets are in use. #1965 Launch the target in the default terminal. PR #2311 @michallukowski Allow launching targets in parallel. #2240 @ColinDuquesnoy Bug Fixes: CMakePrests.json toolset requires the VS ve...
The code seems to use the toolset argument, which I would expect corresponds to the -T flag used for MSVC compiles. However, on Linux and macOS, the toolset flag is not valid and not used for Ninja, Unix Makefile and Xcode generators, and most users will configure with -DCMAKE_C_COM...
forceWSL1Toolset If true, Visual Studio will always use the WSL1 toolset when targeting WSL from Visual Studio. The WSL1 toolset executes all commands locally and relies on Windows drives mounted under the /mnt folder to access local source files from WSL. These options may be slower with WS...
尽管CMake 是跨平台的,在我们的项目中我们努力使源代码能够在不同平台、操作系统和编译器之间移植,但有时源代码并不完全可移植;例如,当使用依赖于供应商的扩展时,我们可能会发现有必要根据平台以略有不同的方式配置和/或构建代码。这对于遗留代码或交叉编译尤其相关,
cmake [options] <path-to-existing-build> Specify a source directory to (re-)generate a build system for it in the current working directory. Specify an existing build directory to re-generate its build system. Options -C <initial-cache> = Pre-load a script to populate the cache. ...
-T <toolset-spec> 如果生成器支持指定工具集的话,通过本选项来指定。 有些CMake生成器支持指定工具集,通过指定工具集来告诉原生构建系统如何选择编译器。查看CMAKE_GENERATOR_TOOLSET变量获取详情。 -A <platform-name> 如果生成器支持指定平台名称,通过本选项来指定。
The parameter-DCMAKE_OSX_SYSROOT=iphoneosis optional, it generates a build for running on the iOS device. If you want to run in the simulator, please add-DCMAKE_OSX_SYSROOT=iphonesimulatorinstead, but remember you can't run a metal-support app in the simulator until Xcode 11 and MacOS...