The low-level connection to the Socket.IO server can either be established with: HTTP long-polling: successive HTTP requests (POSTfor writing,GETfor reading) WebSocket The following example disables the HTTP long-polling transport: constsocket=io("https://example.com",{transports:["websocket"]}...
Use saved searches to filter your results more quickly Cancel Create saved search Sign in Sign up Reseting focus {{ message }} JackyGohSG / socket.io-client Public forked from socketio/socket.io-client Notifications You must be signed in to change notification settings Fork 0 Star ...
InetSocketAddress address = addressProvider.selector(); TSocket tsocket = new TSocket(address.getHostName(),address.getPort()); TProtocol protocol = new TBinaryProtocol(tsocket); TServiceClient client = this.clientFactory.getClient(protocol); tsocket.open(); if(callback != null){ try{ c...
network request to https://registry.npmjs.org/ms/-/ms-2.0.0.tgz failed, reason: Client network socket disconnected before secure TLS connection was established npm ERR! network This is a problem related to network connectivity. npm ERR! network In most cases you are behind a proxy or have...
, true); result = client.Receive(QOTD_PORT); Log(result, false); // Close the socket connection explicitly client.Close(); } } #region UI Validation /// /// Validates the txtInput TextBox /// /// <returns>True if the txtInput TextBox contains valid data, False otherwise</return...
/// /// Receive data from the server using the established socket connection /// /// <returns>The data received from the server</returns> public string Receive() { string response = "Operation Timeout"; // We are receiving over an established socket connection if (_socket != null)...
connection options\n * @protected\n */\n constructor(opts) {\n super(opts);\n this.supportsbinary = !opts.forcebase64;\n }\n get name() {\n return \"websocket\";\n }\n doopen() {\n if (!this.check()) {\n // let probe timeout\n return;\n }\n const uri = this....
(as with all TCP-based client/server services) is that the server sits and waits for connections over the network to the port in question. When a client connects to that port, the server accepts the connection and then converses with the client using whatever protocol they agree on (e.g....
_socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); // Create a SocketAsyncEventArgs object to be used in the connection request SocketAsyncEventArgs socketEventArg = new SocketAsyncEventArgs(); socketEventArg.RemoteEndPoint = hostEntry; // Inline event handler for the...
_socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); // Create a SocketAsyncEventArgs object to be used in the connection request SocketAsyncEventArgs socketEventArg = new SocketAsyncEventArgs(); socketEventArg.RemoteEndPoint = hostEntry; // Inline event handler for the...