Glyph of Warding is a very versatile spell that is essentially seven spells for the price of one. This third-level abjuration spell allows the cleric to place a glyph on the ground, triggered when an enemy steps on it. Once placed, the glyphs last until the next long rest or until they...
You can change your list of prepared spells when you finish a long rest. Preparing a new list of cleric spells requires time spent in prayer and meditation: at least 1 minute per spell level for each spell on your list. Spellcasting Ability ...
Level Subclass abilities 1 Circle of Morality, Eyes of the Grave, Domain Spells 2 Channel Divinity: Path of the Grave 6 Sentinel at Death’s Door 8 Potent Spellcasting 17 Keeper of Souls The peaceful version of the Death Domain, the Grave Cleric 5e worships gods of the afterlife. Spreading...
Spells cast by friendly players, resistances to the spell's damage type, or realm abilities such as "Purge" and "Determination" can help to counteract the effect. Level Name Target Cast/Duration/Recast Range/Radius Effect Cost 6 Stunning Flash Enemy 2.5s/3 seconds/0s 1500 range Stunned (...
users, elementalists, necromancers, vivimancers) will begin with three first level spells and learn one per level gained as described below. The same procedure will apply toclericsdemon hunters (which will use the LotFP cleric spells), but with only one spell to begin with at first level....
Cleric LevelSpells 1stburning hands,guiding bolt 3rdflaming sphere,scorching ray 5thfireball,haste 7thfire shield,wall of fire 9thconjure elemental,sunburst Rune Proficiency[edit] At 1st level, you gain proficiency with martial weapons and Heavy Armor. When you use the Attack action with a martial...
A dwarf cleric has a single weapon attack and will attempt one clerical monster spell per round of combat. She can cast mass cure spells, protection spells, and call other monsters on the level to you via aggravation. Generation Female dwarves can grow up into dwarf clerics, and dwarf cle...
The Light Domain, as the name suggests, focuses on spells and abilities to do with light and fire. ThisBG3subclass gets a lot of excellent offensive spells, such asburning handsat level one andfireballat level five, but there are also a lot of useful utility spells like ...
For OP; off the cleric buffs you have listed (on current edit) they all last after you chnage weapon apart form the two spells which are not buffs... Healing and holy flash (unless im confusing holyu flash with somthing else) it is only the + int/str and defense buffs that can go...
At lower levels, your healing spells are naturally more effective, granting bonus HP relative to your spell’s level. Channel Divinity gives you a huge pool of HP to distribute among nearby friends, and you’ll later healyourselfany time you heal someone else. Sure, Divine Strike lets you ...