Let your students discover that knowledge is power by using Boss Battles to create new & interactive ways of assessing them. Collaborate with parents by expanding the game to parents, giving them the power to award points at home, managing homework & allowing them to see their child’s analyti...
HMH Classcraft pairs ELA and math content with research-based lesson plans resulting in reduced educator planning time and increased student engagement.
教育游戏化:将课堂变成一场协同冒险游戏——以Classcraft为例
• Access the game feed, sentences, and Delayed Damage • Embark on epic learning adventures with Quests, and more! Parents: • Switch between classes or students • View your child’s progress in class • Reward good behavior at home with GP • See powers and sentences • Send...
In this article, we discuss the concept of gamification, based on a literature review and preliminary feedback from teachers using "Classcraft," a role-playing game supported by a digital platform and a mobile application that were developed to answer high school teachers' classroom management ...
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【關鍵詞】 自我效能; Classcraft 課室遊戲系統; 心流體驗; 團隊價值; 數學學習成就 Digital game-based learning can be a new learning tool to promote students’ cognition and affection. This study adapted Classcraft which is a math game system for 6 th Graders to practice calculation in the ratio ...
REQUIRED) Gamification is the application of game-based elements to non-gaming content. I have implemented two different gamified learning management systems (GLMS) in my role as a computer management and information systems Assistant Pr... CS Barber 被引量: 0发表: 2018年 (Video) Games in the...
There are lots of resources available within the game for teachers to use to hype up the system, such as badges, posters, etc. The free component is good but the paid subscription is better. What do you dislike about Classcraft? I disliked having to pay for it since I'm poorly paid ...
Developing a free, online educational role-playing game in 11 languages for millions of students and teachers in classrooms around the world.