- Extension for other mods. - Port to newer Minecraft versions - Make a prettier mod page Bonus: There are 20 easter eggs for 20 supported mobs in this mod, happy egg hunting :3 Special Thanks: -YaboiMattyKfor Essence, Staff and Armor textures/models Join me on discord:https://discord....
For cosplay setups, see Guide:Ideas § Cosplay. Terraria has no formal player class or leveling system. However, weapons can be grouped into four (and in the case of console versions, five) distinct categories based on their damage type –melee, ranged, magic, and summoning. Each class ...
A mod to make and play Terraria mods. Supports Terraria 1.4 (and earlier) installations - NetMessage Class Documentation · tModLoader/tModLoader Wiki
开发者ID:EmuDevs,项目名称:EDTerraria,代码行数:8,代码来源:UICharacterSelect.cs 示例5: NewCharacterClick ▲点赞 1▼ privatevoidNewCharacterClick(UIMouseEventevt, UIElement listeningElement){ Main.PlaySound(10, -1, -1,1); Player player =newPlayer(); player.inventory[0].SetDefaults("Copper Sho...
Main类属于Terraria命名空间,在下文中一共展示了Main类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。 示例1: MB ▲点赞 9▼ publicMB(Maingame) : base(game) ...
sb.Begin(SpriteSortMode.Immediate,BlendState.Additive);foreach(ModWorld.Effect einModWorld.effects) e.Draw(sb); sb.End(); sb.Begin(); } 开发者ID:mugmickey,项目名称:Terraria-tConfig-Mods,代码行数:7,代码来源:OSIEffects.cs 示例8: DrawAndUpdate ...
开发者ID:mugmickey,项目名称:Terraria-tConfig-Mods,代码行数:35,代码来源:FireworkTwoWave.cs 示例8: Spawn ▲点赞 1▼ publicstaticvoidSpawn(Projectileprefab, Vector3 pos,Vector2 force, Transform target){Projectilet = Instantiate(prefab); t.transform.position = pos; ...
Player类属于Terraria命名空间,在下文中一共展示了Player类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。 示例1: Shoot ▲点赞 7▼ publicoverrideboolShoot(Playerplayer,refMicrosoft.Xna.Framework.Vector2 position,reffloatsp...