three points on face (faceBasePt, facePtA, facePtB) When constructing from a mesh and index in the face (tetPtI): faceBasePt is the mesh.tetBasePtIs() base point facePtA is tetPtI away from faceBasePt facePtB is next one after/before facePtA e.g.: +—+ |2 /| | / | |/ ...
*/privatefloatcalcCube(float[] coords,Floatcp){floatx = Math.abs(cp.x - coords[4]);floaty = Math.abs(cp.y - coords[5]);// trans coords from abs to relfloatc1rx = Math.abs(cp.x - coords[0]) / x;floatc1ry = Math.abs(cp.y - coords[1]) / y;floatc2rx = Math.abs(cp....
Article MATH ADS Google Scholar Scheithauer, S., Lämmerzahl, C.: Analytical solution for the deformation of a cylinder under tidal gravitational forces. Class. Quantum Gravity 23, 7273 (2006). doi:10.1088/0264-9381/23/24/006 Article MATH ADS Google Scholar Wolf, P., et al.: Cold...