Implements HitTestCore(PointHitTestParameters) to supply base element hit testing behavior (returning HitTestResult). (Inherited from UIElement) InputHitTest(Point) Returns the input element within the current element that is at the specified coordinates, relative to the current element's origin....
Implements HitTestCore(PointHitTestParameters) to supply base element hit testing behavior (returning HitTestResult). (Inherited from UIElement) InputHitTest(Point) Returns the input element within the current element that is at the specified coordinates, relative to the current element's origin....
Implements HitTestCore(PointHitTestParameters) to supply base element hit testing behavior (returning HitTestResult). (Inherited from UIElement) InputHitTest(Point) Returns the input element within the current element that is at the specified coordinates, relative to the current element's origin....
Implements HitTestCore(PointHitTestParameters) to supply base element hit testing behavior (returning HitTestResult). (Inherited from UIElement) InputHitTest(Point) Returns the input element within the current element that is at the specified coordinates, relative to the current element's origin....
-or- Sets the y location of the point around which the view is #setRotation(float) rotated and #setScaleY(float) scaled. (Inherited from View) PointerIcon Gets the mouse pointer icon for the current view. -or- Set the pointer icon to be used for a mouse pointer in the current ...
Implements HitTestCore(PointHitTestParameters) to supply base element hit testing behavior (returning HitTestResult). (Inherited from UIElement) InputHitTest(Point) Returns the input element within the current element that is at the specified coordinates, relative to the current element's origin....
-or- Supply a Drawable that is to be rendered on top of all of the content in the view. ForegroundGravity Describes how the foreground is positioned. ForegroundTintBlendMode Return the blending mode used to apply the tint to the foreground drawable, if specified. -or- Specifies the blending...
Generally at this point the device has reached a memory paging state, so this is required in order to keep the user interface responsive. A visible activity (an activity that is visible to the user but not in the foreground, such as one sitting behind a foreground dialog or next to othe...
Another important point is that, in both the data replication method and the one vs. all method, there are no zero entries in the code matrix. Thus every binary classification problem uses the entire data set. In contrast, in the case of the all-pairs method, each binary classification ...
Implements HitTestCore(PointHitTestParameters) to supply base element hit testing behavior (returning HitTestResult). (Inherited from UIElement) InputHitTest(Point) Returns the input element within the current element that is at the specified coordinates, relative to the current element's origin....