View all trait IDs at: ck3cheats.com/trait. run Copy commandCopy syntax In-depth description, examples, and more Command: runFilename Effect: This command executes the commands in the specified file. The txt file must be placed in Documents/Paradox Interactive/Crusader Kings III/run. script_...
remove_trait(rt) [Trait] [Character ID (optional, applies to player character otherwise)] - Removes trait from a character pregnancy(child_birth,impregnate) [mother id] [father id (0 or empty for no father)] [instant birth (yes/no)] - Make a character pregnant redraw_coa - Redraw coat...
add_trait Adds a trait to a character (the trait will not be added and no tooltip will be shown if the character isn't eligible for the trait, i.e. when already having the trait, having an opposing trait, not fulfilling the trait's is_potential trigger or being outside of the trait...
remove_trait(rt) [Trait] [Character ID (optional, applies to player character otherwise)] - Removes trait from a character移除角色的特质 pregnancy(child_birth,impregnate) [mother id] [father id (0 or empty for no father)] [instant birth (yes/no)] - Make a character pregnant使角色怀孕 re...
[特质id] [角色id]remove_trait witchset_culture改变[角色id]的[文化id],如果没有选定id默认为玩家...
See also: Console commands#Trait Tags Traits represent a character's personality, abilities, reputation, and physical characteristics. They can be gained or lost through events and some traits can be inherited by descendants. Traits affect everything about a character, from attributes to the opinion...
trigger = { has_trait = shy } show_as_unavailable No If the option is invalid, but this trigger is, the option will be shown, but disabled. This behavior is also influenced by the EVENT_OPTIONS_SHOWN_HIDE_UNAVAILABLE define. show_as_unavailable = { short_term_gold < medium_gold_val...
[特质id] [角色id]remove_trait witchset_culture改变[角色id]的[文化id],如果没有选定id默认为玩家...
tooltip_feudal_elector_anti_vote_ruler_lunatic:1 "I do not trust the judgment of a [GetTrait('lunatic_1').GetName( candidate.Self )] ruler: $VALUE|=+0$" Here$VALUE$is a number supplied by the game, and the|=+0part controls how that number is shown (see "Rounding numbers" below...
[特质id] [角色id]remove_trait witchset_culture改变[角色id]的[文化id],如果没有选定id默认为玩家...