控制台融文化bypass_requirements 加正统effect ={add_legitimacy={value=1400}} 变量 文化上限修改game/...
add_secret [type] [target(optional)] [character(optional)] - Gives a character (currently played character by default) a specific secret向角色透露一项机密(默认为当前扮演角色) change_development_level [amount] [province_id(optional)] - Changes the development level of a county, defaults to capi...
instamove(quickmove) - units move one province each day supress_messages - Toggle if all messages (toasts/notifications) should be suppressed force_save_compression - Toggle if saves should be compressed dump_bookmark_portraits - Writes portrait data for all bookmark characters at current date pr...
Command: change_development_level Effect: This command adds a specified amount of development to the designated county or barony. If no county or barony is specified, then the development of your character's capital is adjusted by the specified amount. Negative values can be used to decrease the...
We can set up animations that are triggered by buttons (or conditions) to hide/show elements or to even move them. This way we don't need to count how many parents separate the button and the window and we can trigger many things at once with just one onclick. ...
help Prints the description of [command], if empty lists all console commands. [command] help help instamove Armies move one barony per day. Affects AI as well as the player. None instamove map_editor Opens the map editor. None map_editor nomen AI characters refuse all proposals....
控制台融文化bypass_requirements 加正统effect ={add_legitimacy={value=1400}} 变量 文化上限修改game/...
控制台融文化bypass_requirements 加正统effect ={add_legitimacy={value=1400}} 变量 文化上限修改game/...
character_capital_county_monthly_development_growth_add Character monthly_county_control_change_add County monthly_county_control_change_factor County monthly_county_control_change_add_even_if_baron County monthly_county_control_change_factor_even_if_baron County county_opinion_add County different...
The local capital earned its moniker through blood, fear, and toil. The toil is home-grown, but the blood and fear are brought in from abroad. Regularly. fp1_mann_pirate_capital_modifier Dynasty modifiers Name Effects Description Modifier ID Notes (unrecognized string “horse dead positive”...