(AI不生效版本) Lifestyle XP from Skills Al Culture Conversion(ai改文化) Unrestricted Banish(无条件驱逐)移除生育孩子的上限特殊建筑无视宗教圣地限制(SNR) 右键授予宫廷职位 Auto Court(自动职位)招募异文化兵士Recruit foreign MAA [LOT]Legitimacy Over Time(正统)禁止行政制封臣宣战要求封臣的封臣停止战争 ...
部分MOD的制作者,会在MOD里设置好各国语言,假中文便是该MOD设置了汉化,但是实际上并没有汉化,这时候即使再装上汉化MOD,游戏也只会使用他的假中文汉化,从而出了类似于e_tang、culture_China格式的乱码。 这时候就需要手动删除MOD中的假中文,方法参考牛奶大魔王的Steam社区攻略: https://steamcommunity.com/sharedfi...
Henry for the Better Bedouin Culture mod KeizerHarm for UI work Lahom for most Native American names Макс for Erzya and Moksha names and info Msl229 for Eastern Europe research and code Naatturi for content from the Ukonusko Overhaul mod ...
Mod for Crusader Kings III, which allows the player to continue to use their secular title (King, Emperor etc.) even after becoming a head of custom faith (Pope etc.). modck3ck3-mod UpdatedOct 5, 2024 AMPL CK3 flavour mod that adds two creatable cultures in the British Isles. ...
写好该mod并加载,即可在游戏中的控制台输入event triggers [example.1]来触发该事件。 ID和命名空间 ID是事件独一无二的标志。 标识 这些是确定事件种类和外观的顶级变量。它们具有有限的值集。 | Flag | Meaning | Possible values | | --- | --- | --- | | type | 事件类型,决定root的范围。 |...
The Norman culture now has access to the Regional innovation from the Norse Culture from the start of the gameSome traits were updated:Ambitious: they now gain stress when signing a White PeaceArrogant: they now gain stress when signing a White PeaceCraven: added hostile scheme resistance and ...
off_custom_kingdoms关闭 生成家庭 on_generate_families 开启 on_generate_families_ai_only开启(仅限AI...
The first step in the creation of a custom map mode is to create custom titles that hold our colors, we could just take them from pre-existing titles, but it will be much easier to manage if we make our own. Create a file named custom_map_colors_titles.txt at mod\custom_map_modes...
We’ve added a variety of mod support in 1.5 so I’m not gonna cover everything, but I will give a few big ticket items that will let mods do a lot more fun custom things as well a few smaller fun ones. I’ve also attached the output of script_docs on 1.5 at the end so modd...
Produced mod is compatible with the [[eu4:Europa_Universalis_IV_to_Victoria_II_Converter|EU4 to Vic2]] and [[hoi4:Victoria_2_to_Hearts_of_Iron_IV_converter|Vic2 to HoI4]] converters, allowing the player to play a continuous ''megacampaign'' from Imperator through CK3 all the way to ...