I heard there's a bug going around where your activated mods will apply at game start but after saving and reloading your saved game, mods with the line seen below inside the MODINFO File will not load those mods and will disappear from the mods list of that save, making you unable to...
Move "autociv" folder to the folder "mods" not "mod". Then open 0ad and in the main menu select "Settings" -> "Mod Selection", a new page will appear. In the page search in the upper list the mod "autociv", select it, then click the "Enable" button on the bottom, this shou...
Remove Projects from buildings list. Configuration City states can now be chosen at random based on their starting positions, allowing several city states to be defined while only using a few. Mods can now add starting positions for worldbuilder maps such as TSL earth by populating the MapStartin...
A settlement is aTownif its population is 1-6, aCityif the population is 7-12, and aMetropolisif its population is greater than 12. Cities either need access to a fresh water supply (river or lake) or need an aqueduct to grow beyond size 6. To grow beyond size 12 you need to inve...
version 0.2.6 Added: Link opener for the lobby (only) How does it work? /linklist: shows the links that did detect in lobby messages, will show a list with a number (index) for each link /link index: will open the link with the index specified, if no index is set will ...
So I got the IGE off the workshop then I went in-game went to mods enabled the mod clicked next it said configuring game data then when back to the screen I then clicked back and made a new game. But while in-game I noticed that there was no Icon to click and pressing ctrl+I ...
screenshots on how to opt into betas and other versions on Steam. Now, to install "We The People" is similar to any other Civilization 4 mod. If there is no MODS folder within the game's main directory, simply create a folder named MODS within the game's primary folder. Good Old Game...
While there have been many modscreated, there are a few that stand out because of their gameplay, complexity, creativity, and graphics. Here are the ones generally agreed upon as some of the best (for Conquests): Warhammer (a fantasy-related mod)Rise and Rule (a mod that adds lots of ...
(Mods by default have a load order of 0, so you can largely ignore this step. However, it's useful to know. Historical Religions has a load order of -1). - Next find the file name for the HR religion you wish to use from the list below. Note that because each religion must ...
On the Play the World CD, there were some included user-created scenarios and mods for Play the World and Vanilla, that were basically the same as the ones you could download from the forums here. Although some maps and scenarios were made for Vanilla only, you can still load them i...