Want to analyze the historicity of Civ VI leaders and civs? Consider posting an analysis with citations in the Civilization: Games vs. History thread! Reactions: Kjimmet, Red Khan, jozef57 and 7 others Morningcalm Keeper of Records Joined May 7, 2007 Messages 4,218 Location Abroad Aug...
RELATED:10 Best Video Games That Make Zombies Scary Again. Land units cross without disembark, +6 Culture to each city in civ Game mode Natural wonders Wonder, Miscellaneous Competition Resources One of the big things any civ should be striving towards in Civilization VIis to make sure you hav...
Notice: Offensive and defensive units for AI means best units known at the start of the game - e.g. civs that start with Bronze Working will get Spearmen for defensive units. Civs that start with Warrior Code start will get Archers for offensive units. If those techs aren't known, ...
Your capital / core cities will generally still be the greatest beneficiaries of this aspect, due to usually owning the best terrain alongside GPTI. +2 / for every tile separating this city and the next closest owned city. -- Minimum is 3 tiles between (though, some people do adjust t...
The timers that cause civs to get upset at you have been extended and are less likely to occur very soon after meeting the civ. The Exploration random agenda produces less extreme results (+ - 2 instead of + - 6) The Ideologue random agenda no longer makes leaders as angry (-2 instead...
Anything Silk Road (for civs/leaders that don't quite fit or are more specific). Many of the soundtracks here are very generic and/or vague when it comes to which culture or civilization they come from, so I suggest you find the one you think sounds the best for your purposes. The ...