12 months in, we will allow the early backers to play the multiplayer space combat Alpha, and then 20-22 months in they will get to play the Star Citizen Beta, adventuring around the huge open galaxy, well before the general public. We are going to limit our alpha slots to 200,000 ...
For Level Design work continues on the prototypes for the Modular Environments and the Power Management Systems, we are pretty close to having the latter ready for an internal play test to verify the concept. It should turn out to be a pretty interesting, a dynamic and fun way for the play...
Yes that’s right, the cornerstone feature of a “persistent” universe is indeed the ability to persist data across play sessions, and Jason Ely and the server team here in Austin have been making great strides into laying the groundwork on the backend. We are rounding the corner on this ...
In many cases, citizen science is used for data collection, but public engagement about forest health is a really valuable impact for citizen sci- ence on forest pests because of the role the public can play in surveillance, monitoring and research, but also because their actions can directly ...
Problem is you and others just see how people play the alpha as it is now(basically like content tourists, or roleplaying), and have no understanding or vision to what the game will be like once careers and player organizations take the center stage. The reasons QT is a pain in single ...