Why are mobs not spawning when I have a chunk loader? Mobs only spawn around players, not just when a chunk is loaded. You can use Scarecrows' Territory if you want mob spawning. Can I use your mod in my modpack? Yes, feel free to use my mod in your modpack Discord For future ...
Note: This mod is mostly being ported as-is to new versions and no new features are being added. If you want a more actively developed mod, look intoCreate: Power Loader. This mod implements a chunkloader block that will keep chunks loaded around a moving Create contraption. It does not ...
1 change: 0 additions & 1 deletion1forge/src/main/java/com/zergatul/cheatutils/ModMain.java Original file line numberDiff line numberDiff line change Expand Up@@ -17,7 +17,6 @@ importcom.zergatul.cheatutils.modules.visuals.Fog;
"block.chunkloaders.basic_chunk_loader":"Basic Chunk Loader", "block.chunkloaders.advanced_chunk_loader":"Advanced Chunk Loader", "block.chunkloaders.ultimate_chunk_loader":"Ultimate Chunk Loader", "chunkloaders.gui.loaded_chunks":"Loaded chunks:", ...
return ((AnvilChunkLoader) loader).chunkExists(world, chunkX, chunkZ); } } return false; } 代码示例来源:origin: AppliedEnergistics/Applied-Energistics-2 if( w.getChunkProvider().getLoadedChunk( cx, cz ) != null ) 代码示例来源:origin: amadornes/MCMultiPart @Override public IChunkProvider ge...
Get Mod for LiteLoader, SlimeChunkInfo by Urushibara. Displays whether the current chunk is a slime chunk in the Minecraft debug scree...
处理单个模块在构建过程中由额外生成的文件。在normalModule.doBuild调用runLoaders方法之前会先调用createLoaderContext创建的上下文,该上下文对象包含emitFile方法,在loader执行阶段时可以调用该方法来输出文件内容(此时只是缓存到module.buildInfo.assets/assetsInfo属性上),比如file-loader就会使用该方法来输出文件。
安装:这个模组需要安装Fabric和Fabric Loader才能使用 性能:这个模组没有对性能进行优化,可能会在低配电脑上或是多人服务器内造成卡顿 已知问题 使用TNT炸掉方块世界不会获得掉落物,从而导致无法进入该方块世界 其他 这个模组耗时9小时完成,是ModFest 2020的参赛作品之一 ...
ticket.getModData().setInteger("posZ", zCoord);// }}for(ChunkCoordIntPair chunk : chunks) { ChunkyPeripherals.infoLog("forcing chunk "+chunk); ForgeChunkManager.forceChunk(ticket, chunk); } } 开发者ID:c-rizz,项目名称:ChunkyPeripherals,代码行数:24,代码来源:ChunkLoaderPeripheralTileEntity.jav...
As you can see in the above example the zBPApparate_P mod (Blueprint Apparate Modloader) conflicts with pakchunk102-WindowsNoEditor (which is the mod I just created). They both have the same PackageID (which is a hashed copy of the pakchunk number). If two mods have the same Package...