本次实验利用TCP/IP, 语言环境为 C/C++ 利用套接字Socket编程,以及线程处理,实现Server/CLient 之间多人的聊天系统的基本功能。结果大致如:下面贴上代码(参考参考..
Client-Server communication using TCP connection If you want to try this out (only Windows user's) Download the zip file in the download folder Extract the files Open command prompt, locate (using cd) and run the server.exe file Note : turn off 'real time protection' in your settings if...
//Create TCP/IP sream socket and return the socket resource $socket = socket_create(AF_INET, SOCK_STREAM, SOL_TCP);Bind to a address: Bind the name to the socket, this has to be done before a connection is established using socket_connect() or socket_listen(). ...
chat-socket is a simple chat application includes chat client and chat server. Support multiple users, private chat, and personal status. This project is based on TCP socket, multi-threading, JavaFx, Java Swing, Java serialization, and JSON. Prerequisites To compile this project, you need to ...
h> #include <sys/socket.h> #include "InetAddr.hpp" #include "Log.hpp" using namespace LogModule; class UserInterface { public: virtual ~UserInterface() = default; virtual void SendTo(int sockfd, const std::string &message) = 0; virtual bool operator ==(const InetAddr &u) = 0; }...
While it was possible to create complex TCP socket applications in Visual Basic 6 by using the Winsock technology, we couldn't tap into the power provided by multi-threading and asynchronous processing. Visual Basic .NET not only provides us with comparable functionality to the old Winsock approac...
I can send and recv using ConnectSocket, but when I provide read_set as an argument to select() I get error code 10022. Any help would be appreciated. Nov 19, 2009 at 1:28am jsmith(5804) Your first parameter to select() is not correct. It should be the highest fd set in read...
};const wsConnection:Socket=newSocket(socketOpt); WebSocket的所有操作都是采用事件的方式触发的,这样不会阻塞UI,是的UI有更快的响应时间,有更好的用户体验。 连接建立后,客户端和服务器就可以通过TCP连接直接交换数据。我们订阅onmessage事件触发newMsgHandler处理信息 ...
{usingnamespacestd;enum{SOCKET_ERROR =1,START_ERROR,BIND_ERROR};typedeffunction<void(int,structsockaddr_in &,string &)>func_t;classudpServer{public:/*服务器不需要绑定任何IP! *绑定默认的0.0.0.0即可 *绑定了一个指定的IP之后,只能接收到指定IP的客户端的数据*/udpServer(constfunc_t&func,constuint...
It processes the message from its client and echoes it back to its client (over TCP socket). It reads messages from other clients (over broadcast channel) and sends them to its client (over socket). Here’s the code for thehandle_client_task()function: ...